The distant call of seagulls and the gentle crashing of waves can be heard near these City Docks, where sailors from faraway lands and merchants visit. These docks are always busy, as ships are loaded up with shipments both mundane and rare...
Welcome to the City Docks! This map features a busy port in a city, featuring warehouses, a tavern, inn, and various other buildings next to the sea. Ships large and small line the docks, and a lighthouse sits at the far northwestern point.
I also included Night, No Ships, Polluted, Ruined, Storm, Under Attack, and Winter variants. Foundry VTT modules with pre-built walls and lighting are available to patrons.
Download this map in high-resolution for free here.
Want to see more maps? Check out my archive here.

11 Comments
enchanted@lemmy.world · 8 pts · 13d
Don't like how the leftmost dock slants over at the end. A screw you to that business with the private dock! If that dock were straight then 2 ships could fit in there rather than 1...
DarrinBrunner@lemmy.world · 5 pts · 13d
The left dock is too short. There's two problems. Boats need to be moored at front and back to keep them from twisting away from the dock. Second, loading and unloading happens from the side of the boat, there's not enough space to load or unload the boat.
The dock should be at least 2/3 the length of the boat.
Catoblepas@lemmy.blahaj.zone · 4 pts · 13d
Very nice art style, it has the vibe of a more detailed Rimworld map (I mean this positively, I love Rimworld).
phailhaus@piefed.social · 2 pts · 12d
This is made in Inkarnate, which can look really nice. A lot of maps have either no shading or really heavy handed shading, but OP has found a tasteful middle ground.
Aquila@sh.itjust.works · 2 pts · 13d
Looks like a screenshot from sunless sea! Nj!
brem@lemmy.world · 1 pts · 13d
Great game!
Grail@multiverse.soulism.net · 1 pts · 13d
NORTH!
brem@lemmy.world · 2 pts · 13d
I go to the Inn and check under the bed with yellow sheets.
MonkderVierte@lemmy.zip · 1 pts · 12d
You might want to mention what game this is for?
pteryx@dice.camp · 2 pts · 12d
Generally, battlemaps will work for any game that uses the kind of grid the map is based on. So any square-grid map will work for any TTRPG that uses a square grid.
MonkderVierte@lemmy.zip · 1 pts · 12d
Oh, cool.