Wanted: Dead is probably the best 3/10 game you've never played. Absolutely bizarre game in every way. I wish the combat was smoother, it's so close to being good.
I think if the combat in Wanted: Dead was just a little bit smoother you could recommend it as a B-Movie type "so bad it's good" game to people. The biggest issue for me is the finishing moves. They do look awesome and there is a surprisingly huge number of variations, but the transition from combat into a finishing move animation is super janky, often involving your character model sliding or snapping into the new animation in a very unnatural way. They also take a little too long, and getting back control of your character afterwards feels... laggy? Best way to describe it.
Otherwise it's the most random ass game I've played. Also has the worst voice acting I've ever heard. Microsoft Sam would be an improvement.
7 Comments
TemplaerDude@sh.itjust.works · 3 pts · 12d
Looks like one of those games I’d have to play while my wife is asleep lol
0li0li@lemmy.world · 3 pts · 13d
They've just added a roguelite mode btw. Looks pretty cool, isometric but with DmC/Nioh style combat.
Coelacanth@feddit.nu · 2 pts · 13d
I'm playing Wanted: Dead currently and am seriously considering this. Am I in my trash games era?
0li0li@lemmy.world · 2 pts · 13d
It's very good, with all its modes. Just lacks a bit of polish so you'll be fine after Wanted: Dead XD
Coelacanth@feddit.nu · 1 pts · 13d
Wanted: Dead is probably the best 3/10 game you've never played. Absolutely bizarre game in every way. I wish the combat was smoother, it's so close to being good.
0li0li@lemmy.world · 2 pts · 12d
It's on my radar already, just got plenty other ithers to go through first.
This one here is probably a 5/10. It's not frustrating, but lacks polish under the nice moveset and flashy combat.
Coelacanth@feddit.nu · 1 pts · 12d
I think if the combat in Wanted: Dead was just a little bit smoother you could recommend it as a B-Movie type "so bad it's good" game to people. The biggest issue for me is the finishing moves. They do look awesome and there is a surprisingly huge number of variations, but the transition from combat into a finishing move animation is super janky, often involving your character model sliding or snapping into the new animation in a very unnatural way. They also take a little too long, and getting back control of your character afterwards feels... laggy? Best way to describe it.
Otherwise it's the most random ass game I've played. Also has the worst voice acting I've ever heard. Microsoft Sam would be an improvement.