This is super cool! Although the game is quite explicitly designed as a bespoke single player experience, given the number of enemies, tight corridors and hiding spots.
So I wonder if they can mod any sort of level adjustments or enemy changes that would give the second player something cooperative to actually do. (Those co-op Splinter Cell game modes that came WAY later come to mind.)
Otherwise, it seems like the same as the singleplayer game but one player's job is just following the other player around. (Or worst case, getting in the way and getting shot or blown up lol.) So like...an escort mission?
Maybe one player can be Merle. :D
As a proof of concept project though, undeniably awesome. :D pre-alpha means this could really go anywhere.
1 Comments
MonkeMischief@lemmy.today · 4 pts · 4d
This is super cool! Although the game is quite explicitly designed as a bespoke single player experience, given the number of enemies, tight corridors and hiding spots.
So I wonder if they can mod any sort of level adjustments or enemy changes that would give the second player something cooperative to actually do. (Those co-op Splinter Cell game modes that came WAY later come to mind.)
Otherwise, it seems like the same as the singleplayer game but one player's job is just following the other player around. (Or worst case, getting in the way and getting shot or blown up lol.) So like...an escort mission?
Maybe one player can be Merle. :D
As a proof of concept project though, undeniably awesome. :D pre-alpha means this could really go anywhere.