"They often don’t make it in the door": Wardogs studio Bulkhead check for "anti-crunch messaging" on prospective hires' social media, CEO says
https://www.rockpapershotgun.com/they-often-dont-make-it-in-the-door-wardogs-studio-bulkhead-check-for-anti-crunch-messaging-on-prospective-hires-social-media-ceo-says
89 points · 20 comments · view on lemmy.world
20 Comments
TheJesusaurus@piefed.ca · 70 pts · 8d
So, don't buy from you. Got it
Blibly@lemmy.world · 60 pts · 8d
"We avoid hiring people with a sense of self-worth so we can exploit them."
raman_klogius@ani.social · 60 pts · 8d
"Alright then, keep your slave shop."
IchNichtenLichten@lemmy.wtf · 38 pts · 8d
Good to know they're only interested in hiring people who are willing to be exploited.
Assassassin@lemmy.dbzer0.com · 33 pts · 8d
🙄 fucking capitalists
AwesomeLowlander@sh.itjust.works · 23 pts · 8d
They're saying the quiet part out loud, but does anybody really think the other studios that practice crunch don't filter applicants the same way?
Support indies.
arules@retrofed.com · 9 pts · 8d
cooperatives*, syndicates, guilds, workers.
indies are not immune employee abuse.
JokeDeity@sh.itjust.works · 17 pts · 8d
I have seen this games name but know nothing about it, now I don't have to.
warm@kbin.earth · 8 pts · 8d
It's UE5 slop, nothing special about it except for the marketing campaign. It will be irrelevant sooner rather than later.
JokeDeity@sh.itjust.works · 3 pts · 7d
The only reason I have seen the name is because someone on my friends list keeps playing it and he's THE target for advertising, he buys every trend, lol. So that all makes perfect sense. I ended up looking it up and while I like the idea of big battlefields, they're not the only game offering that (even though they pretend they are in their ads), and that was all that was appealing, the animations looked god awful in the trailer and you could tell they were cutting every clip short to hide jank.
warm@kbin.earth · 2 pts · 7d
It is very jank. But people are blind to all that these days.
Beyond all the technical woes... It's just a tower camping simulator. Teams huddle on towers, build mortars, get sniped at. The big battlefield is a facade, 80% of the map is used as a respawn timer, area you have to cover to get back to the action. There's no front, so you are constantly shot in the back. Once the streamers are bored it will die, it's already bleeding players.
kyTdKZx9PtDQ9e56u06@lemmy.dbzer0.com · 13 pts · 8d
Nice. Now I can fully ignore Wardogs.
DupaCycki@lemmy.world · 5 pts · 7d
A quick list of their games, so you can easily add them to your blacklist, as per their own website and Steam developer page.
When you open their website, the text 'Be the change you want to see' shows up before loading the rest of the page. Very interesting.
Also interesting is some history behind their Battalion 1944 game. From Wikipedia:
https://en.wikipedia.org/wiki/Battalion_1944
Looks like an absolute piece of shit of a studio.
Malica@lemmy.zip · 3 pts · 8d
I kept reading it as "anti-church messaging" and was so confused
fruitycoder@sh.itjust.works · 2 pts · 7d
I was too. Reading comments here I was like "damn I know it's a common critique of Christian churches discouraging critical thinking and independence but damn we have some militent atheist in this thread".
Thank you for the comment I was just full going with the wrong info
givesomefucks@lemmy.world · -14 pts · 8d
So...
They don't interview people who constantly complain about a shitty but unavoidable part of the job.
They just had a massive launch, it's not even a week in and they already had a crunch.
If a potential employee doesn't want that, what the fuck do people want them to do?
Hire them anyway and then fire them when they can't handle a crunch? Just lie to employees and then toss them away later?
How is a company being honest a bad thing?
SPRUNTnsfw@fedinsfw.app · 17 pts · 8d
You seem to think that crunch is mandatory in the industry. Crunch is the result of poorly-managed products and c-suite deadlines. Any bonus or incentive to meet those deadlines never filters down to the worker. If the product ships on time and meets goals, management will be rewarded and the workers will reach the ends of their contracts and be shown the door.
givesomefucks@lemmy.world · -6 pts · 8d
Explain their launch then...
But did you even read that quote?
They didn't say a crunch was "mandatory" it's not part of the planned process.
But (just like the launch) things will go badly and there will be a rush to fix it. That is a crunch.
The game is not finished, there's up to two years of early access and a shit ton of stuff to be added. If the Devs promised there would be zero crunches, they would be lying.
Acknowledging that not everything will be perfect is the most important step in limiting how much goes wrong.
I don't know how average adults don't understand that.
Quick edit:
Now that I think about it, every post in this community is from the bot mod, and the only time there's comments it's always terrible takes. And mods apparently ban people for downvoting the bot spam...
I'm out.
noxypaws@pawb.social · 7 pts · 7d
crunch is avoidable.
arules@retrofed.com · 2 pts · 8d
How did you ignore the blatant red flag Wardogs studio doesn't have employees, but slaves crunching for Joe Brammer‽