Wildmagic Wizardry is a Spell Mixing, Dice Rolling, Strategy roguelike where you Mix the elements from your magical dice to create powerful spells and fight your way through groups of enemies.
Currently available on both Windows and Linux, so please give the demo a try and let me know what you think! 🙂

6 Comments
Dimantina@lemmy.world · 5 pts · 2y
Looks like a bunch of fun! Giving it a try!
nix@merv.news · 4 pts · 2y
Really cool concept! It reminds me of the Megaman battlenetwork gameplay of battles which was amazing and needs a new game to adopt.
Some things I encountered:
I'm excited to keep up with this game!
Heffy@lemmy.world · 2 pts · 2y
Thanks for trying it out! I'm so glad you enjoyed it!
Hmm, certainly is a strange bug with the window size. I'll have to look into it It looks like clarity is the top issue at the moment so I'll get onto making things much more obvious regarding damage and spells
I would have LOVED to do animations for all the spells but I'm just a solo dev so it will be coming later once I've got all the kinks ironed out :D
war@kbin.social · 4 pts · 2y
Heffy@lemmy.world · 2 pts · 2y
Thank you so much, I'm glad you enjoyed it!
After playing it myself so much it's hard to know what is clearly explained and what isn't, so thank you for all the feedback :D
Goodtoknow@lemmy.ca · 3 pts · 2y
Any chance of a port for Android?
Heffy@lemmy.world · 1 pts · 2y
It's certainly something I would like to do! I've tried to keep the combat UI rather big to give myself the option to port to mobile in the future
But at this stage its not something I'm actively working towards. The plan is to get the game complete and on steam before moving to consoles and mobile :)