reportedly enforcing uncompensated overtime, allegedly trying to pay staff below minimum wage, and a toxic work environment cultivated by an alleged abusive leadership
Hardly surprising and it fits the scenario: a relatively small indie dev studio with only small-mid sized games under their belt with leadership deciding to buy into one of the most expensive IP available. Now, not only do they have a publisher looming over their work but are also under serious financial pressure to perform as well as expectation of a huge fan base plus promising a AAA sized game.
The leadership simply bit off far more than they could chew and panic set in, resulting in cut corners everywhere.
End result was a predictable disaster. Could have been avoided with smarter/better leadership. Clearly they didn't think much of their dev team.
7 Comments
_haha_oh_wow_@sh.itjust.works · 29 pts · 2y
It's almost as if treating your employees poorly and mismanaging everything has negative consequences. That's just crazy talk though, right?
theodewere@kbin.social · 25 pts · 2y
nice work environment
PM_ME_FEET_PICS@sh.itjust.works · 2 pts · 2y
Damn so like Chucklefish and the KSP devs.
lenninscjay@lemm.ee · 3 pts · 2y
Wait, is that why KSP2 sucked?
WarmSoda@lemm.ee · 3 pts · 2y
I'm under the impression that the original KSP team left a long time ago.
PM_ME_FEET_PICS@sh.itjust.works · 1 pts · 2y
And the first one before they brought in unpaid devs.
Murvel@lemm.ee · 5 pts · 2y
Hardly surprising and it fits the scenario: a relatively small indie dev studio with only small-mid sized games under their belt with leadership deciding to buy into one of the most expensive IP available. Now, not only do they have a publisher looming over their work but are also under serious financial pressure to perform as well as expectation of a huge fan base plus promising a AAA sized game.
The leadership simply bit off far more than they could chew and panic set in, resulting in cut corners everywhere.
End result was a predictable disaster. Could have been avoided with smarter/better leadership. Clearly they didn't think much of their dev team.