c/196 · by LesDeuxBonsYeux@sh.itjust.works · 2yRulematica 364 points · 13 comments · view on lemmy.world
13 Comments
Player2@sopuli.xyz · 38 pts · 2y
Vector calculus
SatanicNotMessianic@lemmy.ml · 27 pts · 2y
Linear algebra.
AdrianTheFrog@lemmy.world · 21 pts · 2y
Shader programming, except if you actually tried that it would just be all black
Salad@sh.itjust.works · 13 pts · 2y
no no…he’s got a point
DragonTypeWyvern@literature.cafe · 17 pts · 2y
Clearly a line segment
EternalNicodemus@lemmy.world · 7 pts · 2y
Please justify mathematically why it is a line segment:
DragonTypeWyvern@literature.cafe · 7 pts · 2y
You can tell it is because of the way that it is
EternalNicodemus@lemmy.world · 5 pts · 2y
Question csnceled :D
jetsetdorito@lemm.ee · 9 pts · 2y
for a sec I was looking for a loss meme
ShortFuse@lemmy.world · 5 pts · 2y
This is actually true in Porter/Duff.
Smorty@lemmy.blahaj.zone · 2 pts · 2y
If this were a shader and the colors would be inverted, this would be true.
barsoap@lemm.ee · 2 pts · 2y
Do it in CMY(K) or any other subtractive colour space and it's correct.
yetAnotherUser@feddit.de · 2 pts · 2y
<=> y ⊕ ╲ = ╳
cypher_greyhat@lemmy.world · 1 pts · 2y
MrGerrit@feddit.nl · 1 pts · 2y