Chaos Gremlin Lae'zel

282 points · 14 comments · view on lemmy.world

14 Comments

MilitantAtheist@lemmy.world · 47 pts · 2y (5 replies)

Easily the biggest reason my characters die: pathfinding

caseyweederman@lemmy.ca · 17 pts · 2y

Huh, that's interesting. For mine it's 5e.

Lesrid@lemm.ee · 7 pts · 2y (2 replies)

Last night on a campaign with new friends I told Gale to jump over that bit of fire near his portal and he decided it would be cooler to walk.

I_Comment_On_EVERYTHING@lemmings.world · 8 pts · 2y (1 reply)

I have a different problem with gale. His wall of flame is a fantastic room control spell that can do some serious damage... if only allies would STOP walking right through it!

WeirdlyWickedWorm@kbin.social · 10 pts · 2y

"Friendly fire is on"
"Ok" Walks through fire
"I THOUGHT YOU SAID IT WAS FRIENDLY!"

sukhmel@programming.dev · 5 pts · 2y

It seems like pathfinding was a bit better several patches back. I hope, they will fix it back, though.

ZaroniPepperoni@lemmy.world · 38 pts · 2y (1 reply)

OmenAtom@lemmy.world · 9 pts · 2y

Dont leave loot on the ground, pick it up!

Keegen@lemmy.zip · 17 pts · 2y (1 reply)

This makes me miss having auto pause on trap found from Baldur's Gate 1 and 2. Would be kinda cool to have a setting to automatically turn on turn-based mode when a trap is spotted.

Lesrid@lemm.ee · 10 pts · 2y

They even go through the trouble of creating that expectation with the tutorial trap. But at least custom mode lets us hide failed auto DCs

MacedWindow@lemmy.world · 15 pts · 2y

The party members have no fear of death

Nepenthe@kbin.social · 11 pts · 2y

I'm not even convinced it's out of character for her to do that. What's a strong, independent warrior that sneaks jello-legged around a simple tiny explosion

Smashfire@lemmy.world · 4 pts · 2y
Texas_Hangover@lemm.ee · 1 pts · 2y

She just wanted Shadowheart to shut the fuck up.