Baldur's Gate 3 - Hotfix #15 Now Live

https://store.steampowered.com/news/app/1086940/view/3878226811922849512

49 points · 8 comments · view on lemmy.world

8 Comments

bjoern_tantau@swg-empire.de · 22 pts · 2y

Fixed companions not being able to jump when following the player character.

Fuckin' finally!

Grass@sh.itjust.works · 11 pts · 2y (3 replies)

This is going to be one hella definitive example of a complete game when they stop updating it. Not only was it great at launch, they are fixing literally every problem. Most of the issues I never even encountered.

Chrobin@discuss.tchncs.de · 4 pts · 2y (2 replies)

Wtf? I had a very buggy experience. Maybe it was because I was playing it in multiplayer, but I had glitches every 20 minutes and it crashed like every other hour.

TIMMAY@lemmy.world · 2 pts · 2y

I had a solid month of beautifully smooth gameplay with essentially zero distracting or overt bugs, and then a solid month of what you are describing. YMMV I guess 🤷‍♂️

Grass@sh.itjust.works · 2 pts · 2y

Did you get hit with that no witness criminal act bug that supposedly crippled the game after a while?

diybone@lemmy.world · 2 pts · 2y (2 replies)

Fairly certain you can no longer talk to a merchant now with one character and them rob them blind with another. Bummer

Edit: not sure what happened, but tried a different merchant and it worked. I couldn't do it at the grove blacksmith guy after the patch, but I could before.

stopthatgirl7@kbin.social · 4 pts · 2y

Booooo

ratman150@sh.itjust.works · 2 pts · 2y

That's a shame they removed that completely intentional game mechanic. :(

Hopefully this also addresses some Linux issues.