3rr4tt1c

u/3rr4tt1c@programming.dev
9 posts · 16 comments

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I don't fully understand the technical aspects, but I get the gist of what you're saying. Overcomplicating code is something I'm sometimes guilty of. I will try to make the code as "flexible" as possible to allow for changes later down the line if needed. Also, I've never done anything in Lua besides making stuff in Roblox Studio šŸ˜…. You really know your stuff hus?

This is both encouraging and scary. Not getting stuff right just intensifies my imposter syndrome when it comes to programming. But I understand what you mean. Just have to keep trying things and learn from my mistakes.

If this is for a job interview, I’d err on the side of verbosity. Break it all into distinct, easy to read steps: load, process, output, logging, exception handling, comments, etc.

I turned it in days ago so there's nothing I can do about it. But I'll keep that in mind for the future.

Sounds like they're still very relevant and very important. Python isn't a language I've used a lot but I'm still surprised I've never heard about docstrings till this tutorial. Thanks for the info.