AgentRocket

u/AgentRocket@feddit.org
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on #StopPayingGames · c/games · 12 pts · 37d

SKG has repeatedly stated, that they don't want eternal support from publishers/developers, but the means to run the games, once the official support and infrastructure is gone. that could mean tools to run private servers locally or online or some sort of offline singleplayer mode.

on Think more dog! · c/dogs · 7 pts · 50d

Friendly reminder not to use tennis balls for playing with your dog, because they are like sandpaper on their teeth.

Für größere Mengen, auf die Knolle drücken, dass sich die Zehen lösen, dann die Zehen in einem Gefäß mit Deckel ordentlich durchschütteln. Löst die Schale bei den meisten Zehen und die restlichen kann man noch mit dem Messer anditschen.

Exactly. There was a chance to win back trust after the orange idiots first term, but now that the US has shown it is willing to make the same stupid mistake again, no matter what the next president does, there's always the possibility of another idiot ruining everything after that. only chance is for the American people to stop being 50:50 split and take a clear stance against fascists.

on *Permanently Deleted* · c/games · 1 pts · 150d

It helps, when you realize the first one was meant to be played in isometric view, similar to diablo. the 3rd person view feels like an afterthought.

on *Permanently Deleted* · c/games · 2 pts · 150d

which one? the first had this weird "click on the enemy until they are dead"-system, where i can understand not liking it, but for 2 and 3 they changed to a more traditional combat system.

IMO Alan Wake 2 could have performed much better if it wasn't an Epic exclusive, but from what I heard, because of that deal, Remedy got their development cost back before the game officially broke even.

Don't know what to think of Firebreak, because it's a genre i don't like (coop) and that doesn't go well with Remedys biggest strength, the storytelling. Until recently i didn't even know the game existed.