Feyter

u/Feyter@programming.dev
9 posts · 199 comments

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It's as safe as it always was and will be...

The concept of AUR is that you run other persons scripts on your device. That is by definition a very insecure thing to do.

Great, I hope you have success.

Random story from my youth:

Around 2006 when I was in Training as an IT specialist and when LAN parties were still a thing, the boys in my class had to much fun playing a rip-off version called "bombeerman". Instead of bombs you would place beer barrels that explode in a foam fontaine...

Anyway, the game was written in Java and I discovered, that the sprites can be replaced by any image with the same resolution. So I made versions with Mario, Link, Samus and co. Making it one of the first personal experiences with moding for me.

I have no idea why I remember about this now :D

If the question is really about "can", than the answer is definitely yes.

If it's about if you should, than it's a clear no. Because storing data in a GitHub Project is not the use case. Nothing in the protocols or the platform itself is optimized for that. Also GitHub could just pull the plug of your project if they ever feel that it is against their terms.

I try to add something to the understand.

Especially in old games, the program code (what happens if you press a button, what happen if your health bar goes to zero...) is often handled in the same memory structure as the game data (sprites, your entered player name, you inventory...) If you glitch a function that should edit a memory block of game data (e.g. reduce the players money or rename a Pokémon) to do it's operation on a program code block instead, you can reprogram the game while you are playing it and even make it a different game.

A different famous example is Super Mario Land. If you glitch trough the level borders the game is displaying all kind of data (game data and program code) as level blocks that you can walk on. Some of those level blocks are distructable, which is setting this memory block to a different value. By carefully destructing the correct blocks, you can change things like how many life's you have. But if you hit a wrong block, the game will potentially crash because you changed the program code to something that doesn't make sense.

on 🥺🤬😾 · c/cat · 3 pts · 79d

Wouldn't be so sure about that Heisenberg principle. This Schrödinger's Cat thing must come from somewhere...

on 🥺🤬😾 · c/cat · 10 pts · 79d

Exactly my stand is, that cat's don't differentiate much between play and hunt.

It's a joyful experience for them (most times), not a stress situation.

on 🥺🤬😾 · c/cat · 8 pts · 79d

Don't worry she probably not thought about killing you, but was just happy you signalized to play "kill this thing" with her.

on 🥺🤬😾 · c/cat · 80 pts · 79d

I have to ruin the joke but this is not really accurate.

Cat's are not thinking about "killing" when they have this look. It's the "play & snack mode" a very positive feeling for the cat. They don't have the idea that they might hurt or kill another living being in the process.

The real "kill mode" is when having a dispute with other cats (or cat like animals) that they identity not as a snack but as a cat like thing. And this look is much closer to the left picture.