But seriously, the goal here is also to make an engine specifically for the game, not using a full-featured one. Basically I wanna use and (most importantly) implement what is needed for my game, and any full-featured engine like Godot wouldn't allow me to do it
For now, the main focus is on the game code. Though yeah, web development is planned in the future, as it can be useful once mod support is fully implemented and the game is in a more playable state. I can make a public repo for you so you can contribute to it if you want
Of course I talked about doing pixel art because it's what I planned for now, but it has yet to be decided really
And if you wanna contribute, the main repo is still in my post. Though you might want to check the first (and only at time of writing this) pull request, as it is being in a more advanced state. But yeah at some point once it's playable, I'm planning to merge it
And added ^^
And the repo is up if you want to ^^ https://codeberg.org/SuperTuxSmasher/sts-web
For now, a static website would do. Like I said, it's gonna be worked on more once we get modding support implemented and the game can be played
And normally, voice acting shouldn't be necessary
Because it's fun ^^
But seriously, the goal here is also to make an engine specifically for the game, not using a full-featured one. Basically I wanna use and (most importantly) implement what is needed for my game, and any full-featured engine like Godot wouldn't allow me to do it
For now, the main focus is on the game code. Though yeah, web development is planned in the future, as it can be useful once mod support is fully implemented and the game is in a more playable state. I can make a public repo for you so you can contribute to it if you want
Sure, you can contribute as an artist ^^
Of course I talked about doing pixel art because it's what I planned for now, but it has yet to be decided really
And if you wanna contribute, the main repo is still in my post. Though you might want to check the first (and only at time of writing this) pull request, as it is being in a more advanced state. But yeah at some point once it's playable, I'm planning to merge it