I could probably come up with worse sequels if given more time, but two jump at me immediately.
My mind is telling me Trine 3. The game sets up a whole story, and then just ends 1/3 into that story. It was hugely disappointing when I played it. However, I loved playing the game. Everything up until the (premature) ending was great, so that isn't my pick.
Instead my pick is Ori and the Will of the Wisps. The game is good, but it is just the first game again, almost beat for beat. At least that is how I remember it. I was so excited to play it, but the whole way through I felt like I had already played the game before. I managed to get to the end of the game, but I had almost given up on the game by then. It was "more Ori", but that was not what I wanted, I wanted to see how they would evolve Ori. Afterwards, whenever someone would ask if I recommended the game I would say that I 100% recommend playing either game, they are both great, but once you have played one don't bother with the other.
Danish has essentially managed to shorten "four and a half score" to what would be equivalent to saying "half to fives" in English. So it would be "two and half to fives" if we were to do the same in English. (This is also kinda similar to how the clock is read. 8:30 would be "half to nine" rather than "half past eight", which is used in English.)
I'm cautiously optimistic about this one. I loved GW2, even though I haven't kept up with it in a while, so I'm interested to see what they are planning for the sequel. Orr also seems like a fun setting. I live the descriptions in GW2 of Orr pre-sinking. (Also, the gods (presumably) saying "we promise you magic" is funny, considering how horribly that ends in this case.)
However, GW2 is dripping in style, and I love the painterly style it has. I'm not seeing that same style in this trailer. It looks kinda generic, tbh. (The design of the mount is stellar, though.)
Also, being set in the past means that the Sylvari don't exist yet, and the Charr are still the "great enemy", so those two are out. We seem to have gained Kodan as a playable race, though (probably means no Norn as well, since they would have quite a bit of overlap). Also, this seemed like the perfect chance to give the people the Tengu they have wanted, but playable Tengu remains a dream, it seems.
Dancer is pretty conventionally attractive. She's just big and hunched over.
A true "hear me out" would be Caligo from Nightreign or any of the ancient dragons, honestly. (Not my type, but I'm sure there are someone who'd make an argument for them Vyke.)
Not for SL1/RL1, afaik. However, iirc, DS2 does give you a set of rings for doing no bonfires and no estus. (One ring makes your right hand weapon invisible, the other makes the left hand weapon invisible.)
Let's be honest, the US was no shining beacon of democracy even before Trump. The system was rotten and everyone knew it. However, those with the power to change it have no incentive to do so. It was basically held up because the poeple in charge had some common decency. At that point it's just a matter of time before someone came along that didn't have this basic decency.
I think the people of the UK should take a long, hard look at how the situation has evolved in the US and decide if they want to change their system to avoid having only two parties dominate the political climate. Ironically, being a monarchy means they are probably more resistant to going down the same route, but I suspect the parties are going to get more radical as time goes on and the royals aren't terribly popular these days.
(Opinion to be taken with a pinch of salt. I am no expert in these things and don't live in either country; We've got our own radicalization and issues with our own democracy.)
Thorn is the voiceless sound while eth is the voiced (like the difference between s and z.) This it works out so that what you say is often correct, but not always.
On a sidenote I am not sure this distinction is always represented accurately in spelling or not (like how "these" is spelled with s but said as z).
Demon's Souls, Dark Souls 2, Elden Ring. Even if you don't count Demon's Souls and Elden Ring because you meet a boss before you can level there is still DS2, which has no tutorial boss, and requires you to move through an area before fighting the first boss (which will be either Last Giant, Pursuer, Dragonrider, Old Dragon Slayer, Najka, or the Rotten if I remember correctly).
Honestly, I'd probably say that Ryze is the main character of LoL. Dude is out here traveling across the land, searching far and wide. Trying to catch them all collect all the world runes before they cause another disaster. His cinematic (Power) gave real main character vibes.
(And I think Ryze would have a pretty good shot at surviving Yharnam.)
In my opinion Bloodborne 2 and Demon Souls 2 are disqualified for being PS exclusives, and therefore I have no interest in them.
Sekiro I just didn't like all that much, so I don't really care for a Sekiro 2. I think From did well in making it; it just wasn't my cup of tea.
For all my gripes with Dark Souls 3 it did tie up the series nicely with a nice bow, so I don't really want any more Dark Souls games (If anything Dark Souls it would be a proper remaster of Dark Souls 2, but that is never happenening/that already happened and is called Elden Ring.)
So by default I guess the answer is Elden Ring. There are a bunch of story threads that I would like to know more about in Elden Ring (mainly The Gloam Eyed Queen and Melina (who is probably the prison/host for her) and what happens after the madness ending) and I like the game. But I think I'm pretty happy with where the game ended, and a sequel would need to choose which ending is canon (or be a prequel, I guess. The Shattering could be a fun time to explore) or it would need to be so distant from the game that we won't hear anything about the questions raised in Elden Ring anyway (Dark Souls / Nightreign style).
If I could pick freely I think I would prefer that From takes the lessons they learned from Elden Ring and makes something new.
Bonfire Ascetics for sure. Missed them is every other game and I have no idea why they haven't made a return.
Beyond the obvious I'd also like to add the ability to powerstance different types of weapons (like rapier+dagger). The wakisashi in ER tries to be that, but it falls short since it loses the ability to powerstance with daggers.
Dunno about you, but I have heard "oppe og ikke gråter" from my parents (vikværsk dialekt). I thought it was something only they said until I saw this picture the first time, though. So I can confirm it is a real thing.
An animal in the equine family that is closely related to, but can not produce viable offspring with a donkey. Usually kept for transport, like a donkey.
TL;DR: A large, weird not-donkey.
Lutheran practice, mainly. (Wikipedia link) Honestly never occurred to me that there are places where this isn't normal (though the candles aren't usually in wreaths here, just in regular candle sticks with four candles).
Haven't played in a while, but I've been rocking "Combat Medic" on my Warrior casually since I unlocked it. It was one of the first titles I unlocked, and definitely the first that I actively tried to get. I remember a forest in one of the early human zones with a bunch of downed soldiers and a heart quest that involved reviving them. I dropped a battle standard on a group of them every time I passed by to get progress towards the achievement.
Dunno about people in the US, but this chat says the information is from England. I'm guessing delivery is included in one of the other categories (probably outcome of delivery).
That's fair and understandable, and very fitting for Dark Souls 2 at the very least where they basically say "Yeah, you are immortal because you are playing a game, so the only thing that can "kill" you is giving up."
But at the same time there is clearly someone on the writing team with strong opinions on the search for immortality.
I could probably come up with worse sequels if given more time, but two jump at me immediately.
My mind is telling me Trine 3. The game sets up a whole story, and then just ends 1/3 into that story. It was hugely disappointing when I played it. However, I loved playing the game. Everything up until the (premature) ending was great, so that isn't my pick.
Instead my pick is Ori and the Will of the Wisps. The game is good, but it is just the first game again, almost beat for beat. At least that is how I remember it. I was so excited to play it, but the whole way through I felt like I had already played the game before. I managed to get to the end of the game, but I had almost given up on the game by then. It was "more Ori", but that was not what I wanted, I wanted to see how they would evolve Ori. Afterwards, whenever someone would ask if I recommended the game I would say that I 100% recommend playing either game, they are both great, but once you have played one don't bother with the other.
Arguably so was Aeneas, so Wario and Waluigi have that in common.
It may feel like those should be from 1865, but those tests were only outlawed in 1965. It was not that long ago.
Danish has essentially managed to shorten "four and a half score" to what would be equivalent to saying "half to fives" in English. So it would be "two and half to fives" if we were to do the same in English. (This is also kinda similar to how the clock is read. 8:30 would be "half to nine" rather than "half past eight", which is used in English.)
I'm cautiously optimistic about this one. I loved GW2, even though I haven't kept up with it in a while, so I'm interested to see what they are planning for the sequel. Orr also seems like a fun setting. I live the descriptions in GW2 of Orr pre-sinking. (Also, the gods (presumably) saying "we promise you magic" is funny, considering how horribly that ends in this case.)
However, GW2 is dripping in style, and I love the painterly style it has. I'm not seeing that same style in this trailer. It looks kinda generic, tbh. (The design of the mount is stellar, though.)
Also, being set in the past means that the Sylvari don't exist yet, and the Charr are still the "great enemy", so those two are out. We seem to have gained Kodan as a playable race, though (probably means no Norn as well, since they would have quite a bit of overlap). Also, this seemed like the perfect chance to give the people the Tengu they have wanted, but playable Tengu remains a dream, it seems.
Dancer is pretty conventionally attractive. She's just big and hunched over.
A true "hear me out" would be Caligo from Nightreign or any of the ancient dragons, honestly. (Not my type, but I'm sure there are someone who'd make an argument for them
Vyke.)Not for SL1/RL1, afaik. However, iirc, DS2 does give you a set of rings for doing no bonfires and no estus. (One ring makes your right hand weapon invisible, the other makes the left hand weapon invisible.)
Let's be honest, the US was no shining beacon of democracy even before Trump. The system was rotten and everyone knew it. However, those with the power to change it have no incentive to do so. It was basically held up because the poeple in charge had some common decency. At that point it's just a matter of time before someone came along that didn't have this basic decency.
I think the people of the UK should take a long, hard look at how the situation has evolved in the US and decide if they want to change their system to avoid having only two parties dominate the political climate. Ironically, being a monarchy means they are probably more resistant to going down the same route, but I suspect the parties are going to get more radical as time goes on and the royals aren't terribly popular these days.
(Opinion to be taken with a pinch of salt. I am no expert in these things and don't live in either country; We've got our own radicalization and issues with our own democracy.)
Thorn is the voiceless sound while eth is the voiced (like the difference between s and z.) This it works out so that what you say is often correct, but not always.
On a sidenote I am not sure this distinction is always represented accurately in spelling or not (like how "these" is spelled with s but said as z).
Demon's Souls, Dark Souls 2, Elden Ring. Even if you don't count Demon's Souls and Elden Ring because you meet a boss before you can level there is still DS2, which has no tutorial boss, and requires you to move through an area before fighting the first boss (which will be either Last Giant, Pursuer, Dragonrider, Old Dragon Slayer, Najka, or the Rotten if I remember correctly).
Honestly, I'd probably say that Ryze is the main character of LoL. Dude is out here traveling across the land, searching far and wide. Trying to
catch them allcollect all the world runes before they cause another disaster. His cinematic (Power) gave real main character vibes.(And I think Ryze would have a pretty good shot at surviving Yharnam.)
In my opinion Bloodborne 2 and Demon Souls 2 are disqualified for being PS exclusives, and therefore I have no interest in them.
Sekiro I just didn't like all that much, so I don't really care for a Sekiro 2. I think From did well in making it; it just wasn't my cup of tea.
For all my gripes with Dark Souls 3 it did tie up the series nicely with a nice bow, so I don't really want any more Dark Souls games (If anything Dark Souls it would be a proper remaster of Dark Souls 2, but that is never happenening/that already happened and is called Elden Ring.)
So by default I guess the answer is Elden Ring. There are a bunch of story threads that I would like to know more about in Elden Ring (mainly The Gloam Eyed Queen and Melina (who is probably the prison/host for her) and what happens after the madness ending) and I like the game. But I think I'm pretty happy with where the game ended, and a sequel would need to choose which ending is canon (or be a prequel, I guess. The Shattering could be a fun time to explore) or it would need to be so distant from the game that we won't hear anything about the questions raised in Elden Ring anyway (Dark Souls / Nightreign style).
If I could pick freely I think I would prefer that From takes the lessons they learned from Elden Ring and makes something new.
Bonfire Ascetics for sure. Missed them is every other game and I have no idea why they haven't made a return.
Beyond the obvious I'd also like to add the ability to powerstance different types of weapons (like rapier+dagger). The wakisashi in ER tries to be that, but it falls short since it loses the ability to powerstance with daggers.
Dunno about you, but I have heard "oppe og ikke gråter" from my parents (vikværsk dialekt). I thought it was something only they said until I saw this picture the first time, though. So I can confirm it is a real thing.
An animal in the equine family that is closely related to, but can not produce viable offspring with a donkey. Usually kept for transport, like a donkey.
TL;DR: A large, weird not-donkey.
Lutheran practice, mainly. (Wikipedia link) Honestly never occurred to me that there are places where this isn't normal (though the candles aren't usually in wreaths here, just in regular candle sticks with four candles).
Haven't played in a while, but I've been rocking "Combat Medic" on my Warrior casually since I unlocked it. It was one of the first titles I unlocked, and definitely the first that I actively tried to get. I remember a forest in one of the early human zones with a bunch of downed soldiers and a heart quest that involved reviving them. I dropped a battle standard on a group of them every time I passed by to get progress towards the achievement.
I assumed op meant exclusive access in the sense of "this is mine, and nobody else is allowed to use it".
Dunno about people in the US, but this chat says the information is from England. I'm guessing delivery is included in one of the other categories (probably outcome of delivery).
That's fair and understandable, and very fitting for Dark Souls 2 at the very least where they basically say "Yeah, you are immortal because you are playing a game, so the only thing that can "kill" you is giving up."
But at the same time there is clearly someone on the writing team with strong opinions on the search for immortality.