This is exactly the mentality that caused WW1 and WW2 AND the upcoming (or ongoing) WW3.
You probably did not aware how many IP theft happened to Canadian local firms and institutions.
It's a serious security hole cause the software can be updated through network, the version gets audit and all the follow up update can be good, but the moment it needs to go rogue you just need 1 malicious update to have serious and wide spread harm/attack on a button.
IMO for any vehicles to allow over the network update is beyond stupid. (yes, that includes Tesla.)
I am saying it's irrelevant how we feel about it, how we think they should adjust, etc. They adjust by sheer numbers only, look at PS Plus pricing and tiers. I cancelled my sub and haven't care about it, many people that are vocal also did. But yet their number is good enough so they stick with that increase.
They have like team of people specialized in pricing a game, so whatever we feel is too high, too low, too fast or too slow is irrelevant. All we players can do is wait until the price feels right for you or when the update/support for pc features is justified. (say, I only buy with proper ultrawide support and unlocked fps. )
Good stratagems against it, don't expect everyone can follow if you don't have a pre-made party. (as there are host/players just want to complete the mission and ignore this bullet sponge.)
For killing it:(150k health)
Orbital Laser : high DPS, with burning damage.(don't know the multiplier yet, waiting for data miner. but big enemy usually have higher fire tick damage. )
Orbital Gatling Barrage: AP5 so throw at the ground where it emerge belly side), high enough DPS, you should be able to land almost all shots(9s duration) because the size of it.
ATE(anti-tank emplacement): if someone can escort you it offer very good AT rounds(30) and damage.
Patriot Exosuit: 14 AP6 rocket @ 1250 damage. If you have a friend one bring Emancipator Exosuit that can shoot a lot of shots(200) @ 300 damage when any of the armor is blown off. Exosuits are really good dealing with tunnel situation, but do not walk on the bridges, as exosuits will collapse them.
Commandos: slightly higher damage 4 shots than EAT, shoot and forget.
Portable Hellbomb: long cool down and some mission objective does require it. you usually can't get close enough to get the max damage if you are not close enough when it emerge, as it has certain range around it's root that cause tremor and hard to walk closer. (bomb max damage range is 25m after 25m the damage fall off pretty fast. )
Recoilless Rifle: if running with a friend with assisted reload + resupply backpack, you just need 47 shots. a full RR + resupply back pack gives you 7 + 3*4 = 19 shots. supply hellpod pack can refill "full" ammo if you have the upgrade(Superior Packing Methodology) so make sure only the guy have that upgrade calls supply pod. thus a supply pod has 6*4 = 24 shot. if you have the resupply back pack ready to drop before you engage, you can kill the hivelord in about 3~4 times it emerge from ground. 19 shots + 24 shots + another 12 shots from new resupply backpack fills. (resupply backpack do not benefit from that ship upgrade.)
Pretty much the system ram : vram ratio should be about 2x to have some wiggle room(both for OS and other things running in background). most of previous gen GPU have 68G vram thus 16G is kinda standard. But now with GPU heading toward 1216G as standard(for non-flagship), 32G would be better so game can hold more things in system ram before they stream upload to GPU.
there is a reason humble bundle's pay what you want model worked, lol.
I bet if humble bundle allows company to get data back for pricing analysis, it would greatly help the indies.
So encrypted, periodical interval to mask out any incoming/out going variance in traffic I wonder how they mitigate the backend part as there might be a ton of wasted traffic to hide the actual traffic. since they obviously need a lot of users to hide the whistle blower, but that also mean their backend needs to be pretty smart to handle lots of traffic and still consume energy to decrypt and then throw away the "noise" data.
But like the ice tracker, wouldn't download and use the app expose the potential user lists to surface if local authority can ask for such information?
there is a demo you can play now, don't know if it gets removed after the fest finished.(edit: checked, it's not available tomorrow after fest finished.)
pretty basic combat system, don't know if they are gonna extend better. (not likely cause they release in Sep)
I don't disagree with what you said and usually nintendo game has better version 1 than many other publishers that requires GBs of day 1 patch. Basically, their game is pretty broken and only past the certification to send to gold. But that's "in the past", I am just saying that we should not rely on past experience when comment about the current polices and trends. If nintendo is moving toward key cards, even if it's something pushed by other publisher, we can and will see the impact of this for other platforms' physical sales.
This is basically the 2nd round of push to pure digital and that's nintendo's attempt.
we are long past that point with all the patch/content update/dlc downloads.
I don't even remember which first party game receives no updates/patches post release.
I've joined one of the Steam Dev Days conference in Seattle. It's around time where people was still doing things like cross buy etc. (so buying the game on website unlocks both steam, dev's own drm free version, maybe even console version.) I do not know if any of the actual developer term is updated after that time, but during the conference, one dev asked question exactly like this, can he sell his version without the 30% cut from valve if it does not going through Steam while giving away the steam key for free. The answer is no.
During the time it was explained that if you sell on different platform, that gives better sale %, steam can also impost that sale % on it's platform. At the time EGS was still not a thing but people asked about can they have different price on different platform, I think the answer is also no or not recommended, as they can request you to match say the base price of itch.io but they don't mind if that sale and software never use anything from steam. They specifically mention if any steam feature, like invite steam friend is used, then no, even if your game are not downloaded or use any steam distribution feature.
You are in the wrong here, Steam have a term where you can't mark the sale cheaper on any other place, including your own website as you can generate your product keys.
This is exactly the mentality that caused WW1 and WW2 AND the upcoming (or ongoing) WW3. You probably did not aware how many IP theft happened to Canadian local firms and institutions.
It's a serious security hole cause the software can be updated through network, the version gets audit and all the follow up update can be good, but the moment it needs to go rogue you just need 1 malicious update to have serious and wide spread harm/attack on a button.
IMO for any vehicles to allow over the network update is beyond stupid. (yes, that includes Tesla.)
I am saying it's irrelevant how we feel about it, how we think they should adjust, etc. They adjust by sheer numbers only, look at PS Plus pricing and tiers. I cancelled my sub and haven't care about it, many people that are vocal also did. But yet their number is good enough so they stick with that increase.
They have like team of people specialized in pricing a game, so whatever we feel is too high, too low, too fast or too slow is irrelevant. All we players can do is wait until the price feels right for you or when the update/support for pc features is justified. (say, I only buy with proper ultrawide support and unlocked fps. )
They have the numbers, if they don't have good enough sales, Sony wouldn't speed up those ports and their release schedule.
Good stratagems against it, don't expect everyone can follow if you don't have a pre-made party. (as there are host/players just want to complete the mission and ignore this bullet sponge.) For killing it:(150k health)
Pretty much the system ram : vram ratio should be about 2x to have some wiggle room(both for OS and other things running in background). most of previous gen GPU have 6
8G vram thus 16G is kinda standard. But now with GPU heading toward 1216G as standard(for non-flagship), 32G would be better so game can hold more things in system ram before they stream upload to GPU.there is a reason humble bundle's pay what you want model worked, lol. I bet if humble bundle allows company to get data back for pricing analysis, it would greatly help the indies.
it slow but people that likes to do archive should have their own mirror of things.
As a lazy grinder I wish they allow me to buy warbond tokens to just unlock everything in a warbond.
So encrypted, periodical interval to mask out any incoming/out going variance in traffic I wonder how they mitigate the backend part as there might be a ton of wasted traffic to hide the actual traffic. since they obviously need a lot of users to hide the whistle blower, but that also mean their backend needs to be pretty smart to handle lots of traffic and still consume energy to decrypt and then throw away the "noise" data.
that's really cool. Does the message part work as regular p2p message app?
But like the ice tracker, wouldn't download and use the app expose the potential user lists to surface if local authority can ask for such information?
there is a demo you can play now, don't know if it gets removed after the fest finished.(edit: checked, it's not available tomorrow after fest finished.) pretty basic combat system, don't know if they are gonna extend better. (not likely cause they release in Sep)
I don't disagree with what you said and usually nintendo game has better version 1 than many other publishers that requires GBs of day 1 patch. Basically, their game is pretty broken and only past the certification to send to gold. But that's "in the past", I am just saying that we should not rely on past experience when comment about the current polices and trends. If nintendo is moving toward key cards, even if it's something pushed by other publisher, we can and will see the impact of this for other platforms' physical sales.
This is basically the 2nd round of push to pure digital and that's nintendo's attempt.
I wish all MBs just get rid of the GPU latch thing.
we are long past that point with all the patch/content update/dlc downloads. I don't even remember which first party game receives no updates/patches post release.
I've joined one of the Steam Dev Days conference in Seattle. It's around time where people was still doing things like cross buy etc. (so buying the game on website unlocks both steam, dev's own drm free version, maybe even console version.) I do not know if any of the actual developer term is updated after that time, but during the conference, one dev asked question exactly like this, can he sell his version without the 30% cut from valve if it does not going through Steam while giving away the steam key for free. The answer is no.
During the time it was explained that if you sell on different platform, that gives better sale %, steam can also impost that sale % on it's platform. At the time EGS was still not a thing but people asked about can they have different price on different platform, I think the answer is also no or not recommended, as they can request you to match say the base price of itch.io but they don't mind if that sale and software never use anything from steam. They specifically mention if any steam feature, like invite steam friend is used, then no, even if your game are not downloaded or use any steam distribution feature.
You are in the wrong here, Steam have a term where you can't mark the sale cheaper on any other place, including your own website as you can generate your product keys.
it's not the first GPU.