Oh absolutely. This was exactly me for the longest time. I review retro handhelds, so I've had everything from the entry-level to the high power ones (like the Odin 3 Max). I thought you couldn't get better than upscaled graphics and save states, but when I got a re-obsession semi-recently with the PSP:
...I've realized that native hardware just has magic to it. The handheld is slim, the design is retro futuristic in the best way (in my eyes), the jailbreak and add-ons are invaluable and the experience is just fun. I've just reviewed the Retroid Pocket Nova, am reviewing the Anbernic RG SP, and have a couple more on the way, but that isn't stopping me absolutely loving WipEout on my PSPs :)
So recently, I spent a fair time chatting with the creator of PSPunk, a website I’m sure many here might have visited. But that chatting (which ended up being an interview) pivoted instead to something a bit different from what I usually end up doing with articles.
Rather than just talking about the website itself, we ended up discussing the people who keep older gaming communities alive. We covered how PSPunk started as a simple custom firmware guide, why preserving guides and community knowledge is just as important as preserving games themselves, the modern PSP homebrew scene, and why the handheld still has such an active community more than 20 years after launch. You might recognize me from a few PSP articles I’ve done these last months, I just…think they’re neat:
It was also interesting hearing from someone who doesn’t consider themselves a developer or a major figure in the scene, just “a helpful user who creates guides.” I think that humility says a lot about projects like this, because every community needs people documenting, organizing and preserving information just as much as it needs people writing the software.
I gave them all my feedback, and they have said that firmware updates will bring this and other features in as improvements. This isn't in users' hands yet, so (ironically) my waffling review actually did some help for them and users who end up with them!
I am not Gardiner, but he is one of my best friends! While you'll know Gardiner from his YouTube (I assume!), he and I run the site together, equally. His focus will be no surprise to you, but mine is almost entirely the gaming scene, and then some forays into new things :)
Edit: worth saying: thanks for posting this though, I am interested in seeing gadgets and it is an interesting design and has unique features.
Thank you! Don't worry, zero offense taken! These things are pretty niche these days, so you're well and truly in the majority with that POV!
I can take my phone and stream music from my server. If I really want to I can download to the phone (simple drag and drop KDE connect style or syncthing if I want to go that route). I use only FLAC by the way.
This is the important part here, the quality of those files is dependent on the DAC your phone has. Phones don't place much emphasis on high-quality DAC implementation because they’re built more for things like for convenience, battery life, and mass-market audio (think Bluetooth earbuds and streaming compression). They’ll play your FLACs for sure, but the internal DAC and amp stage are usually an afterthought rather than a focus.
This one's built around the Cirrus Logic CS43198 chip, which has one purpose in life: make sound good!
In the end these won't be super convenient for most. But there's plenty of people who want to drop using their phone for everything now, or who want to try out a new way of listening to music.
A few months back I had a grand plan about buying a ton of options, going from entry level to high-end, a refurbished and done up iPod, a Zune, a feature on the PSP's sound capabilities...but after two or three I got distracted
Reviewing this was a pleasure, and reminded me why something like this little fellow is magic for music. The sound difference between FLAC on this V.S. streaming is enormous!
I'm so glad you liked my artivle/review/impressions! :)
Good point, I should have been a little clearer with my wording. The hypervisor technique itself isn't a Linux invention, and you're right that the underlying method originated from Windows research.
The Linux angle is more about how the community has been applying it now: using Proton/Wine compatibility layers to run Windows games on Linux in a way that interacts differently with Denuvo's checks. That distinction is what made it interesting from a totally Linux gaming perspective, especially given how unusual it is for Linux compatibility layers to become part of the discussion around a major DRM breakthrough.
I'll update the article wording because "Linux-based breakthrough" makes it sound like Linux created the exploit itself, which isn't what I intended!
Dodi was lovely. At the time he was literally getting married (the day before, of or after...I forget exactly which!), in Egypt which is his home. FitGirl is far funnier than I expected, we used to check in every now and then, but that has long-since ended. She's also got an iron-clad no press rule nowdays. Empress was brilliant, I'll fight tooth and nail on that, in the early days she was brilliant. But...that 'front' wasn't put up, she was and is quite 'unique' in her views.
There was a few others too, I found it really interesting to reach out to these names, they were all just quite surprised because few ever did!
Oh how fun, you shared the same comment on two posts. Here's the same reply I left on your other one:
Hi there!
I'm the author. Not only have I chatted to Voices, but I did an AMA with Dodi, organized the same with FitGirl (which didn't actually happen), and even chatted to Empress. Which...wasn't very fun. I've interviewed KaOs and also the gentleman behind Ghost eShop for jailbroken Switches. This is just to say I know the scene, and I know the people.
Denuvo has been almost universally cracked since the start of this year, author sounds pretty out of date to be talking as if this is a recent development.
Seems there was about 20 games released this year with Denuvo. Voices has changed the scene a lot, but he can only do so much. Now he's using A.I. to help with his process this is speeding up a ton, but he cannot possibly keep up with 'demand' as it were. I found four he's done, for 2026 releases:
Resident Evil Requiem (February 2026)
PRAGMATA (April 2026)
LEGO Batman: Legacy of the Dark Knight (May 2026)
007 First Light (May 2026)
It certainly hasn't been "universally cracked". It will get quicker, but it is still an effort. One game every two weeks or so at the moment.
universally cracked
This is not only a stretch, it isn't true. The fun thing is that he has cracked 2026's build, and then their updated build, then a day one release. From a technical POV, it is super interesting to see.
I'm the author. Not only have I chatted to Voices, but I did an AMA with Dodi, organized the same with FitGirl (which didn't actually happen), and even chatted to Empress. Which...wasn't very fun. I've interviewed KaOs and also the gentleman behind Ghost eShop for jailbroken Switches. This is just to say I know the scene, and I know the people.
Denuvo has been almost universally cracked since the start of this year, author sounds pretty out of date to be talking as if this is a recent development.
Seems there was about 20 games released this year with Denuvo. Voices has changed the scene a lot, but he can only do so much. Now he's using A.I. to help with his process this is speeding up a ton, but he cannot possibly keep up with 'demand' as it were. I found four he's done, for 2026 releases:
Resident Evil Requiem (February 2026)
PRAGMATA (April 2026)
LEGO Batman: Legacy of the Dark Knight (May 2026)
007 First Light (May 2026)
It certainly hasn't been "universally cracked". It will get quicker, but it is still an effort. One game every two weeks or so at the moment.
universally cracked
This is not only a stretch, it isn't true. The fun thing is that he has cracked 2026's build, and then their updated build, then a day one release. From a technical POV, it is super interesting to see.
"Excellent write-up! SBCGaming is one of the communities I miss most and I love your breakdown."
Thank you! Sorry you've had to give up some communities, but it is nice that you've stayed strong and landed here in stead. I do share each retro handheld review I do on here, so you'll see them over time as a (terrible) consolation prize! I have the TRIMUI Brick Hammer Pro U, the Retroid Pocket Nova, Anbernic's RG 55G1 and...one more I forget still coming to review, too :)
"Should ‘Pro’ denote an upgrade? Probably; but things are really hinky in the electronic parts department, and a more comfortable playing experience is likely worth it to some."
I think that is the finnicky part. No one really finds this a 'Pro' upgrade, but for what it does (especially PSX on this for me), it is a beautiful and fun time :)
Thanks for reading through and enjoying it. I appreciate it!
Sony used these when they announced, launched and advertised the PSP!
I have a gallery of a ton of these giant PSPs they made in this article I did, if you wanna see more:
https://gardinerbryant.com/my-psp-scrapbook-part-retrospective-part-collage/
If it doesn't, I highly recommend the OSTENT 1,400 mAh batteries. Higher capacity than the original and they work perfectly. 100% the one to choose!
Oh absolutely. This was exactly me for the longest time. I review retro handhelds, so I've had everything from the entry-level to the high power ones (like the Odin 3 Max). I thought you couldn't get better than upscaled graphics and save states, but when I got a re-obsession semi-recently with the PSP:
https://gardinerbryant.com/tag/psp/
...I've realized that native hardware just has magic to it. The handheld is slim, the design is retro futuristic in the best way (in my eyes), the jailbreak and add-ons are invaluable and the experience is just fun. I've just reviewed the Retroid Pocket Nova, am reviewing the Anbernic RG SP, and have a couple more on the way, but that isn't stopping me absolutely loving WipEout on my PSPs :)
So recently, I spent a fair time chatting with the creator of PSPunk, a website I’m sure many here might have visited. But that chatting (which ended up being an interview) pivoted instead to something a bit different from what I usually end up doing with articles.
Rather than just talking about the website itself, we ended up discussing the people who keep older gaming communities alive. We covered how PSPunk started as a simple custom firmware guide, why preserving guides and community knowledge is just as important as preserving games themselves, the modern PSP homebrew scene, and why the handheld still has such an active community more than 20 years after launch. You might recognize me from a few PSP articles I’ve done these last months, I just…think they’re neat:
It was also interesting hearing from someone who doesn’t consider themselves a developer or a major figure in the scene, just “a helpful user who creates guides.” I think that humility says a lot about projects like this, because every community needs people documenting, organizing and preserving information just as much as it needs people writing the software.
That and the ending (V for Vendetta) were the sections I wrote in this article. Because as soon as I saw the news, it was all I could think of :(
That would be Gardiner's side of the article. I contributed by wroting two sections on this one:
Just to explain whose take is whose for this little article, at least.
This was such a wonderfully put together guide and look over what you've put in place. Kudos to the two of you for all that hard work, it paid off!
I had the nicest time reading this :)
I gave them all my feedback, and they have said that firmware updates will bring this and other features in as improvements. This isn't in users' hands yet, so (ironically) my waffling review actually did some help for them and users who end up with them!
No, this is the on/off (and lock) switch, by pressing it in, but it is the volume wheel!
Hi there!
I am not Gardiner, but he is one of my best friends! While you'll know Gardiner from his YouTube (I assume!), he and I run the site together, equally. His focus will be no surprise to you, but mine is almost entirely the gaming scene, and then some forays into new things :)
I had a LG G6 for awhile, which had the lovely focus of quad-DAC and made sound beautiful
Such a shame they no longer make phones :(
Thank you! Don't worry, zero offense taken! These things are pretty niche these days, so you're well and truly in the majority with that POV!
This is the important part here, the quality of those files is dependent on the DAC your phone has. Phones don't place much emphasis on high-quality DAC implementation because they’re built more for things like for convenience, battery life, and mass-market audio (think Bluetooth earbuds and streaming compression). They’ll play your FLACs for sure, but the internal DAC and amp stage are usually an afterthought rather than a focus.
This one's built around the Cirrus Logic CS43198 chip, which has one purpose in life: make sound good!
In the end these won't be super convenient for most. But there's plenty of people who want to drop using their phone for everything now, or who want to try out a new way of listening to music.
A few months back I had a grand plan about buying a ton of options, going from entry level to high-end, a refurbished and done up iPod, a Zune, a feature on the PSP's sound capabilities...but after two or three I got distracted
Reviewing this was a pleasure, and reminded me why something like this little fellow is magic for music. The sound difference between FLAC on this V.S. streaming is enormous!
I'm so glad you liked my artivle/review/impressions! :)
You can check it from the source themselves
https://cs.rin.ru/forum/viewtopic.php?f=10&t=159989
Good point, I should have been a little clearer with my wording. The hypervisor technique itself isn't a Linux invention, and you're right that the underlying method originated from Windows research.
The Linux angle is more about how the community has been applying it now: using Proton/Wine compatibility layers to run Windows games on Linux in a way that interacts differently with Denuvo's checks. That distinction is what made it interesting from a totally Linux gaming perspective, especially given how unusual it is for Linux compatibility layers to become part of the discussion around a major DRM breakthrough.
I'll update the article wording because "Linux-based breakthrough" makes it sound like Linux created the exploit itself, which isn't what I intended!
Dodi was lovely. At the time he was literally getting married (the day before, of or after...I forget exactly which!), in Egypt which is his home. FitGirl is far funnier than I expected, we used to check in every now and then, but that has long-since ended. She's also got an iron-clad no press rule nowdays. Empress was brilliant, I'll fight tooth and nail on that, in the early days she was brilliant. But...that 'front' wasn't put up, she was and is quite 'unique' in her views.
There was a few others too, I found it really interesting to reach out to these names, they were all just quite surprised because few ever did!
Oh how fun, you shared the same comment on two posts. Here's the same reply I left on your other one:
Hi there!
I'm the author. Not only have I chatted to Voices, but I did an AMA with Dodi, organized the same with FitGirl (which didn't actually happen), and even chatted to Empress. Which...wasn't very fun. I've interviewed KaOs and also the gentleman behind Ghost eShop for jailbroken Switches. This is just to say I know the scene, and I know the people.
Seems there was about 20 games released this year with Denuvo. Voices has changed the scene a lot, but he can only do so much. Now he's using A.I. to help with his process this is speeding up a ton, but he cannot possibly keep up with 'demand' as it were. I found four he's done, for 2026 releases:
It certainly hasn't been "universally cracked". It will get quicker, but it is still an effort. One game every two weeks or so at the moment.
This is not only a stretch, it isn't true. The fun thing is that he has cracked 2026's build, and then their updated build, then a day one release. From a technical POV, it is super interesting to see.
Hey there.
No, it is not easily removed within days. I'm more impressed than most by Voices, but he has cracked four games released in 2026 so far.
It is news. Did you know this before my post? If not, we call this 'learning something from news'
Hi there!
I'm the author. Not only have I chatted to Voices, but I did an AMA with Dodi, organized the same with FitGirl (which didn't actually happen), and even chatted to Empress. Which...wasn't very fun. I've interviewed KaOs and also the gentleman behind Ghost eShop for jailbroken Switches. This is just to say I know the scene, and I know the people.
Seems there was about 20 games released this year with Denuvo. Voices has changed the scene a lot, but he can only do so much. Now he's using A.I. to help with his process this is speeding up a ton, but he cannot possibly keep up with 'demand' as it were. I found four he's done, for 2026 releases:
It certainly hasn't been "universally cracked". It will get quicker, but it is still an effort. One game every two weeks or so at the moment.
This is not only a stretch, it isn't true. The fun thing is that he has cracked 2026's build, and then their updated build, then a day one release. From a technical POV, it is super interesting to see.
Thank you! Sorry you've had to give up some communities, but it is nice that you've stayed strong and landed here in stead. I do share each retro handheld review I do on here, so you'll see them over time as a (terrible) consolation prize! I have the TRIMUI Brick Hammer Pro U, the Retroid Pocket Nova, Anbernic's RG 55G1 and...one more I forget still coming to review, too :)
I think that is the finnicky part. No one really finds this a 'Pro' upgrade, but for what it does (especially PSX on this for me), it is a beautiful and fun time :)
Thanks for reading through and enjoying it. I appreciate it!
Thank you so much, you're right! I appreciate it, edit has been made :)
(and sorry, weird thing to get wrong!)