SeemSurprised

u/SeemSurprised@lemmy.world
1 posts · 15 comments

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This looks great! As the other commenter said though, the term 'glyph' already refers to other things, and 'rune' might make more sense. Any idea when we might expect a beta for this update?

This was a change I hadn't realised that we needed - the splash art is amazing but needed tying in to the textures in-game so this is a perfect way to do this. I think the succubus could definitely do with a bit of work but most the other stuff I LOVE! Especially the Yog texture and the goo with teeth. It will take a lot of getting used to and the game will feel very different for a while but I'm already excited!!

Ooh this looks great! Small request though, can the "upgrade" and "back" buttons be swapped? In most other UIs (both in the game and elsewhere) the confirm/primary function is on the right, with the cancel option on the left. Either way, this seems like a great QoL change!

Something I've never quite managed to understand is what it means in the description by saying "enemies with rigid skin". I thought that was the crystal boss and gnoll boss but they're both immune to weapon abilities...