I hold one of my cats this way. He loves it. He will, however, launch himself to a nearby landing spot very suddenly when he’s had enough. Which is also what makes this a good way of holding him, since it allows that freedom.
The Steam Machine is not about price/performance. It’s about easy access with zero hassle to your existing Steam library in your living room. Of course you will be able to match the price/performance if you disregard HDMI CEC, noise levels, size and accessibility/ease of use.
Of course people wanting a PC shouldn’t get this. This is for people who doesn’t have a console since they are PC gamers, and now for the first time can access their existing library at the TV.
I’m hyped for this for the most part. But you pointed out what I felt but couldn’t put my finger on: the visual style does look kinda generic in the trailer. I hope that they evolve this into a more unique or stylized style.
I’ve had similar issues on Linux only (but not on Windows). However I have two routers using the same SSID on WiFi for roaming. So it kept “scanning” trying to determine whether or not to roam to the next connection. This for me resulted in packets loss and high ping in games for like 10 seconds every 5 min. Maybe it will do these scans even if you do not have access to multiple of the same SSIDs?
For me the solution was to select the “BSSID” of the router I want to be connected to. It’s a setting under “advanced settings” if you drill down into the WiFi you’re connected to. If you have multiple routers as well you might need to experiment or otherwise understand which BSSI gives the stronger connection of course.
As a Swede I can attest to that the biggest difference is when approaching 0°C or around 0°. It’s due to the air humidity. There’s still a bit humidity in the air around 0° but when that’s gone you don’t feel too big of a difference after that.
While I agree that it’s a bit disingenuous to call it’s a PvE game I do think that the feel of it is on the PvE side a lot of the times (but considerably less than half of the time). Especially since the ARC robots are so well done. And I don’t encounter other players in a meaningful way every game.
However, I don’t agree at all that it’s a horrible game. I think that it’s a fantastic game! It’s just released and it has some issues. Apart from a couple of small issues I think it’s a game that does the genre extraction shooting great, runs great, and is the first game in quite a while that feels done and polished and not rushed in any way.
Regarding the shot-on-sight and camping I think it’s a double edged sword. Of course it doesn’t feel good to die, especially by camping. But it would not feel good to extract if there was no risk/stress before doing so.
As I understood it they have explicitly made that the deal with the voice actors. To use their voices for training a model and use for generating voiced dialogue in game. Which leads me to believe that the voice actors have probably been compensated fairly and on agreed upon terms.
This makes it different than just buying/using general voice models that has just scraped the internet of audio content and never hiring or compensating any voice actors.
So how come this is not a thing on Windows? I switched to Linux earlier this year and I see this compilation prompt each time a launch a game. But I have never seen it on Windows.
It’s possible that I have this “use precompiled shaders” feature enabled on my Windows installation but not on Linux i guess. But I have literally never seen it on windows for any game on any launcher.
I am also curious as to why these shaders are not just compiled once with the first installation of the game (or once per update)
I hold one of my cats this way. He loves it. He will, however, launch himself to a nearby landing spot very suddenly when he’s had enough. Which is also what makes this a good way of holding him, since it allows that freedom.
I have both. 2 is better imo, but both are alike.
And some say that wind turbines “destroy the landscape” 😂
No offense, but I really don’t like this take.
The Steam Machine is not about price/performance. It’s about easy access with zero hassle to your existing Steam library in your living room. Of course you will be able to match the price/performance if you disregard HDMI CEC, noise levels, size and accessibility/ease of use.
Of course people wanting a PC shouldn’t get this. This is for people who doesn’t have a console since they are PC gamers, and now for the first time can access their existing library at the TV.
Same. Got a reservation mail for the 2TB with controller and still waiting. I’m located in Sweden.
I’m hyped for this for the most part. But you pointed out what I felt but couldn’t put my finger on: the visual style does look kinda generic in the trailer. I hope that they evolve this into a more unique or stylized style.
I’ve had similar issues on Linux only (but not on Windows). However I have two routers using the same SSID on WiFi for roaming. So it kept “scanning” trying to determine whether or not to roam to the next connection. This for me resulted in packets loss and high ping in games for like 10 seconds every 5 min. Maybe it will do these scans even if you do not have access to multiple of the same SSIDs?
For me the solution was to select the “BSSID” of the router I want to be connected to. It’s a setting under “advanced settings” if you drill down into the WiFi you’re connected to. If you have multiple routers as well you might need to experiment or otherwise understand which BSSI gives the stronger connection of course.
I have been eyeing this record. Purely for the cover art! It’s a 10/10 in my book.
I’m so fucking hyped for this
Yeah exactly
As a Swede I can attest to that the biggest difference is when approaching 0°C or around 0°. It’s due to the air humidity. There’s still a bit humidity in the air around 0° but when that’s gone you don’t feel too big of a difference after that.
lmao
While I agree that it’s a bit disingenuous to call it’s a PvE game I do think that the feel of it is on the PvE side a lot of the times (but considerably less than half of the time). Especially since the ARC robots are so well done. And I don’t encounter other players in a meaningful way every game.
However, I don’t agree at all that it’s a horrible game. I think that it’s a fantastic game! It’s just released and it has some issues. Apart from a couple of small issues I think it’s a game that does the genre extraction shooting great, runs great, and is the first game in quite a while that feels done and polished and not rushed in any way.
Regarding the shot-on-sight and camping I think it’s a double edged sword. Of course it doesn’t feel good to die, especially by camping. But it would not feel good to extract if there was no risk/stress before doing so.
I thought that I was the only one 😂
😂
Eh, I use Linux btw
As I understood it they have explicitly made that the deal with the voice actors. To use their voices for training a model and use for generating voiced dialogue in game. Which leads me to believe that the voice actors have probably been compensated fairly and on agreed upon terms.
This makes it different than just buying/using general voice models that has just scraped the internet of audio content and never hiring or compensating any voice actors.
So how come this is not a thing on Windows? I switched to Linux earlier this year and I see this compilation prompt each time a launch a game. But I have never seen it on Windows.
It’s possible that I have this “use precompiled shaders” feature enabled on my Windows installation but not on Linux i guess. But I have literally never seen it on windows for any game on any launcher.
I am also curious as to why these shaders are not just compiled once with the first installation of the game (or once per update)
When playing Split Fiction. The poop/pig extra level where your power is to double jump by farting got the inner child in me.
As a swede, I’m so embarrassed that my country supports this shit.