Solemarc

u/Solemarc@lemmy.world
0 posts · 218 comments

Recent posts

No posts.

Recent comments

Because arch is too hard!

In reallity, I remember back when omarchy released a thing that kept coming up was that "the install process took a minute or two" which, is pretty cool.

I also have a completely baseless belief that Omarchy is also probably the biggest distro with a tiling WM by default.

But I'm just another standard arch neckbeard, I don't really know or care about Omarchy.

I'm so confused, is this an AI company or is it one dude and his Claude subscription larping as a company? Because its the same 1 guy on all the Repo's that aren't forked.

I hate this argument on principal, if I write a game with Pygame, it's written in Python not C.

Balatro is written in Lua not C just because Love uses SDL.

This is like saying Python, CPP, JS, PHP, LUA, Perl, Dart, C# and Java are just written in C.

This is like saying Rust isn't a real language because it relies on LLVM which is written with C/CPP.

If I split the lua code in balatro from the SDL library, I don't have a game anymore.

I use helix for all my developer work and nano for "I need to edit this config file buried somewhere in /usr/...". I never remember to do Sudo -E

It made me so mad how well crimson desert ran for me. 90fps, high, +ray tracing, no upscaling, 1440p.

I've been playing Dragonsword awakening this week and it's an UE5 game with the anime aesthetic. You can't turn off upscaling, and if you put it to the highest rendering quality it can struggle to do 60fps in some situations. I spose, at least its playable, unlike monster hunter wilds or dd2.

Hilariously, my work laptop is a windows machine, and it's fully managed. I've never gotten the teams app to work. No mic, no audio, no connection, etc. eventually I just ran it through Firefox and magically, all these problems went away!

What a clown show.

People who say "Python is slow" are generally wrong, yes, the language is slower then C in basically everything and it also almost always doesn't matter.

The bottleneck in a console app is not your applications ability to process, it's your ability to read and type, you will have the same experience in any language.

The same is true with GUI apps, python GUI apps are generally just bindings to toolkits written in other languages like pyqt is a python wrapper around a C++ toolkit.

In actual gamedev, something like Pygame is using SDL which is a C library.

YouTube is a python web app.

Yes, python is slow, and generally it doesn't matter, if it's slow then it's usually a PEBCAK problem. Python is primarily used as an easy to write language that is gluing together more complicated things written in faster languages.

Like bash, but readable by humans!