TalkingFlower

u/TalkingFlower@lemmy.world
10 posts · 138 comments

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on *Permanently Deleted* · c/games · 2 pts · 124d

I am going to try something different.

Godfather, from the pantheon of one of the greatest movies ever, to one of the greatest forgotten GTA clones, one of the worst game adaptations of a movie...well, relatively.

Chronicles of Riddick and Scarface are all abandonware now, those are good games being...vanished.

Seance of Blake Manor - Was a huge hit last year, I’m keen to try it. Agatha Christie simulator in a mysterious manor sounds good to me.

Looking forward this as well.

I have to switch back and forth because my GPU isn't powerful enough for games with shiny new graphics. It's fine to still play 16:9 for some games that require a bit of precision, some old games scream for 640x480. But for the Truck Simulator, 21:9 is a game-changer: I have much better spatial awareness of my right-hand side. :)

That one looks promising, but Disco Elysium is still in my backlog, so I'm gonna wait until the day I have the mood for an adventure game.

I believe she refers to the concept of her new game, authenticity = social media/word of mouth from influencers that people trust. Viralbility, memebility, social media and coop are the heart of it, leveraging social media as the central marketing force through the players has been a thing for sandbox games for quite a while.

This article feels like a sign that devs are finally acknowledging that market potential; it has nothing to do with authenticity, it's just that social media "feels" more authentic than game journalism, though.