TheZemor

u/TheZemor@dormi.zone
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on Killing Blow mod? · c/warframe · 3 pts · 3y

It increases the damage of the explosion which is the main part of the damage anyway but the projectile itself is not affected

Same as the weapon you put the incarnon on but keep on mind they might change that in the future but more likely the dispo will drop significantly

Most frames are weak to toxin tbh, with ash the best strat is to just stay invis and not get hit, toxin clouds and Moa tar are easy to dodge if you pay attention to your surroundings and invis is probably the best counter to toxin eximuses

There's no point on "cheap builds", if you dont want to invest into a weapon and its not a recipe for anything just throw it away after lvling to 30 and look for sth you'll want, at mr 16 you should have access to everything

on Riven Mod Issue · c/warframe · 3 pts · 3y

You are missing out on a big damage buff from multishot, just spec out of the evolution if you feel like you spend the ammo too fast

No im not talking about the innate combo, build it just like any other stat stick, its just that Evolution bonuses work on pseudo exalteds so for example khora's whipclaw gains 55% base crit chance reaching ez red crits with just blood rush

on Khora stat stick · c/warframe · 1 pts · 3y

Incarnon evolutions work on pseudo exalteds, incarnon ceramic dagger will give your whipclaw 55% base CC giving you ez red crits with just blood rush