Thebazilly

u/Thebazilly@pathfinder.social
2 posts · 127 comments

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There are maybe one or two quests that are actually urgently time sensitive. Don't be afraid to rest, the game will warn you if you're going to mess up a quest before it happens. Resting is also how you get a lot of important camp scenes with the companions.

Also, short rests will never mess up a quest. Do one after nearly every fight.

on *Permanently Deleted* · c/risa · 63 pts · 3y

"Watch the Irishman Suffer" is practically it's own genre of Star Trek episode. Chief O'Brien needs a break, he's just a regular dude who has witnessed his own death too many times.

Hello from Spokane, where we were literally off the chart yesterday! (AQI of 511 out of 500!) I went outside for five minutes to water the garden and my eyes were stinging and teary for a while afterwards.

But nobody gives a shit unless it's the east coast, because this has happened nearly every year for the past 5 years. At least I can see the sky today.

::: spoiler Concerning Act 2 Shadowheart If she destroys the Nightsong, she gets a full set of unique Dark Justiciar armor (boots, gloves, helm, breastplate) and a Spear of Night upgrade. I think they have a bunch of powers that activate while you're in dim light. There's also a cutscene where Shar gives her orders to kill Ketheric Thorm. ::: It's cool but nothing game-breaking. I'm sure you get equivalent rewards for the opposite decision.

Missing gear has never been a worry for me. The game floods you with so much loot no matter what you do.

There is serious FOMO with story decisions, though. There are certain paths that can cause companions to permanently die or leave the party, cause entire factions to aggro on you at once, or kill off important NPCs. Some of these decisions also hinge on die rolls. You have to be prepared to let it go or embrace the save scum.

If you talk to Minthara, you can bait her into ::: spoiler assaulting the grove, at which point you can help the tieflings defend it. :::

You're also a bit under-leveled and should have a full party by now! Do some more exploring and don't try to rush the main quest, even if the game makes it sound super urgent.

Because it's a concession to gameplay that has no effect on the plot. Why didn't they use a Phoenix Down on Aerith?

If your party members died in real D&D, you'd have to roll up new characters, and we obviously can't do that here.