anon5621

u/anon5621@lemmy.ml
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on C++ SFML 3.0+ for Mint? · c/linuxmint · 3 pts · 15d

Just use cmake with cloning 3 version from git and compile as part of ur project it pretty easy actually

cmake_minimum_required(VERSION 3.28)
project(MyGame LANGUAGES CXX)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

include(FetchContent)

FetchContent_Declare(
    SFML
    GIT_REPOSITORY https://github.com/SFML/SFML.git
    GIT_TAG        3.0.0
    GIT_SHALLOW    ON
)

set(SFML_BUILD_EXAMPLES OFF)
set(SFML_BUILD_DOC OFF)
set(BUILD_SHARED_LIBS ON)  

FetchContent_MakeAvailable(SFML)

add_executable(MyGame src/main.cpp)

#example libs which u need 
target_link_libraries(MyGame PRIVATE
    SFML::Graphics
    SFML::Window
    SFML::System
    SFML::Audio      
)

B43 is reverse engineered driver for Broadcom it works bad actually quite often drops of speed for the net, so uninstall it and try apt install broadcom-sta-dkms this package

Holy crap I miss old times 2013 when nobody was even bothering and all bootloaders was unlocked by default no play integrity just do what u wanna do with ur own device