I can't think of any one truly terrible episode I secretly enjoyed. I hate all of the episodes that were laser focused on Wesley Crusher, boy genius. If I had to pick a best of the worst from that pool I'd go with "The Game". 😀
I haven't had that happen to me yet, but it sounds annoying as hell. The "undetermined" language shouldn't exist. That needs be a silent default. The user should be able select their primary language with a drop-down menu. The combo box would still exist but it'd be completely optional.
In your case it'd be nice if the "Select Language" drop-down was automatically set to the community's default language. And maybe put a little red icon next to it when your language settings are incompatible.
; Assemble as a 32-bit program
bits 32
; Constants
SYS_EXIT equ 1 ; Kernel system call: exit()
SYS_WRITE equ 4 ; Kernel system call: write()
FD_STDOUT equ 1 ; System file descriptor to write to
EXIT_SUCCESS equ 0
; Variable storage
section .data
msg: db "hello world from ", 0
msg_len: equ $-msg
linefeed: db 0xa ; '\n'
linefeed_len: equ $-linefeed
; Program storage
section .text
global _start
_start:
; Set up stack frame
push ebp
mov ebp, esp
; Set base pointer to argv[0]
add ebp, 8
; Write "hello world from " message to stdout
mov eax, SYS_WRITE
mov ebx, FD_STDOUT
mov ecx, msg
mov edx, msg_len
int 80h
; Get length of argv[0]
push dword [ebp]
call strlen
mov edx, eax
; Write the program execution path to stdout
mov eax, SYS_WRITE
mov ebx, FD_STDOUT
mov ecx, [ebp]
; edx length already set
int 80h
; Write new line character
mov eax, SYS_WRITE
mov ebx, FD_STDOUT
mov ecx, linefeed
mov edx, linefeed_len
int 80h
; End of stack frame
pop ebp
; End program
mov eax, SYS_EXIT
mov ebx, EXIT_SUCCESS
int 80h
strlen:
; Set up stack frame
push ebp
mov ebp, esp
; Set base pointer to the first argument on the stack
; strlen(buffer);
; ^
add ebp, 8
; Save registers we plan to write to
push ecx
push esi
; Clear string direction flag
; (i.e. lodsb will *increment* esi)
cld
; Zero counter
xor ecx, ecx
; Load address of buffer into the "source index" register
mov esi, [ebp]
.loop:
; Read byte from esi
; Store byte in eax
lodsb
; Loop until string NUL terminator
cmp eax, 0
je .return
; else: Increment counter and continue
inc ecx
jmp .loop
.return:
; Return string length in eax
mov eax, ecx
; Restore written registers
pop esi
pop ecx
; End stack frame
pop ebp
; Pop stack argument
; 32-bit word is 4 bytes. We had one argument.
ret 4 * 1
Yeah, I think the story and voice acting saved this game from the fiery demise it rightfully deserved at launch. I wouldn't classify it as a timeless masterpiece but it does stick with you long after it ends. It'll be a few more years before it fades away or gets replaced by something else. You still have time. 🙂
It's a manual process. In theory an upgrade should be as easy as updating the image tags for Lemmy and Lemmy UI in the docker-compose.yml file, then taking everything down and praying it starts back up again.
I'm not sure how they're going to go about telling everyone they need to upgrade. Or I guess I'll wake up to an unfederated/dead instance with a massive error log at some point. 😂
Oh yeah, I've seen this too but only when I have multiple Lemmy instances open. When I posted "Death by user count" it told me I posted it to lemmy.einval.net through lemmy.ml's instance. I had to shift+ctrl+r to get it to show the correct pathway. Its definitely weird that session data is leaking around between logins. You'd think each cookie/session/socket would be totally unique.
I saw they've been working on ditching websockets in favor of a pure REST API. Hopefully this will stop when they release v18.0.
Thanks! I saw nuget in my search results last night and didn't think to click on it. I've added it to the sidebar. Would you like to moderate the !csharp_programming community?
Yeah I really really wish the search feature was more robust. I'd love to see a !name or even name query immediately poll a cache of community names derived from all of the federated instances and show an auto-completed list. This feature appears to exist in the post editor, but nowhere else.
When you create a community you define an immutable "Name" (the !name@[...]) and a "Display Name" like:
Name: pc_gaming
Display Name: PC Gaming
I'm not sure I'd want to see free-form communities mimicking Reddit 1:1 here though. "TheWeeklyRoll" at a glance might be about drugs, Dungeons & Dragons (heh -- it is!), gambling, or bread. If only it was possible to set a short description separate from the sidebar that showed up in search results.
!theweeklyroll@lemmy.einval.net - 10 subscribers - A Dungeons and Dragons themed web comic
I'd be totally fine with comic_[name] or comics_[author]. With that said it seems namespacing with underscores might be the only way to let people know what they're looking at.
Video Content
media_[service]_[channel]
Where service might be peertube (pt), youtube (yt), odysee (od), dailymotion (dm), etc
Tabletop Gaming
tabletop_gaming (generic chat)
tabletop_gaming_[genre]
PC Gaming
pc_gaming (generic chat)
pc_gaming_[operating_system]
Retro Gaming
retro_gaming (generic chat)
retro_gaming_[device]
Software
software_[product]
Programming (low-level)
programming_[lang]
Development (high-level)
devel_[topic]
Where topic might be a framework or library. But I think posting "Where can I find a good Tk tutorial?" to !programming_python or "How do I decompress a file with libz?" in !programming_c is perfectly fine. In the worst case the person can just cross-post to devel_[whatever-seems-right].
This scheme isn't perfect either. Some people might consider "ffxiv" worthy of its own namespace. Otherwise it'd end up with ridiculously long name like pc_gaming_ffxiv_{guides,clans,lore,...} instead of simply ffxiv_{help,clans,lore,...}. I'll have to sleep on it.
I want to keep this instance on-topic as much as possible though. That is to say that even if I like/enjoy something... If it doesn't fit the theme of the landing page's side bar it probably won't exist here as a local community.
Yes. You can use an existing SMTP server (gmail [legacy app mode], yahoo, microsoft, etc). One thing to keep in mind -- if you decide to go that route don't use your personal account because the address might be exposed in the mail headers. Create a dedicated account and use that instead.
lemmy.hjson
email: {
smtp_server: "smtp.example.tld:[port]" # port 25, port 587, etc
smtp_login: "username"
smtp_password: "password"
smtp_from_address: "noreply@example.tld" # or account_just_created@example.tld
tls_type: "tls" # or starttls
}
Aliens: Special Edition
RIF. Ugh, what a shame.
Hell yeah. No problem!
I can't think of any one truly terrible episode I secretly enjoyed. I hate all of the episodes that were laser focused on Wesley Crusher, boy genius. If I had to pick a best of the worst from that pool I'd go with "The Game". 😀
I haven't had that happen to me yet, but it sounds annoying as hell. The "undetermined" language shouldn't exist. That needs be a silent default. The user should be able select their primary language with a drop-down menu. The combo box would still exist but it'd be completely optional.
In your case it'd be nice if the "Select Language" drop-down was automatically set to the community's default language. And maybe put a little red icon next to it when your language settings are incompatible.
What I use on Linux:
NASM uses Intel assembly syntax. If you want to learn and use AT&T syntax you can use GNU Assembler (
as) provided by thebintutilspackage instead.How I use it:
Create a project
Write a Makefile
Note the indents below are supposed to be TAB characters, not spaces.
Makefile
Write a program
hello_world.asm
Compile and run
Adding a debug target to the makefile
Want to fire up your debugger immediately and break on the main entrypoint? No problem.
Makefile
Now you can clean the project, rebuild, and start a debugging session with one command...
"Make it go, helmsman." 👉
Oh cool! I'll have to check it out. I love how people have been going back and reverse engineering old game engines lately.
Makes me wonder how many times "Fuck u/spez" is repeated in that data dump.
Yeah, I think the story and voice acting saved this game from the fiery demise it rightfully deserved at launch. I wouldn't classify it as a timeless masterpiece but it does stick with you long after it ends. It'll be a few more years before it fades away or gets replaced by something else. You still have time. 🙂
It's a manual process. In theory an upgrade should be as easy as updating the
imagetags for Lemmy and Lemmy UI in thedocker-compose.ymlfile, then taking everything down and praying it starts back up again.I'm not sure how they're going to go about telling everyone they need to upgrade. Or I guess I'll wake up to an unfederated/dead instance with a massive error log at some point. 😂
Oh yeah, I've seen this too but only when I have multiple Lemmy instances open. When I posted "Death by user count" it told me I posted it to lemmy.einval.net through lemmy.ml's instance. I had to shift+ctrl+r to get it to show the correct pathway. Its definitely weird that session data is leaking around between logins. You'd think each cookie/session/socket would be totally unique.
I saw they've been working on ditching websockets in favor of a pure REST API. Hopefully this will stop when they release v18.0.
Thanks! I saw nuget in my search results last night and didn't think to click on it. I've added it to the sidebar. Would you like to moderate the !csharp_programming community?
Yeah I really really wish the search feature was more robust. I'd love to see a
!nameor evennamequery immediately poll a cache of community names derived from all of the federated instances and show an auto-completed list. This feature appears to exist in the post editor, but nowhere else.Thanks for making this list.
Unfortunately it doesn't look like tags, labels, or any other form of categorization exists: https://github.com/LemmyNet/lemmy/issues/2946
When you create a community you define an immutable "Name" (the
!name@[...]) and a "Display Name" like:I'm not sure I'd want to see free-form communities mimicking Reddit 1:1 here though. "TheWeeklyRoll" at a glance might be about drugs, Dungeons & Dragons (heh -- it is!), gambling, or bread. If only it was possible to set a short description separate from the sidebar that showed up in search results.
I'd be totally fine with comic_[name] or comics_[author]. With that said it seems namespacing with underscores might be the only way to let people know what they're looking at.
Video Content
Where service might be peertube (pt), youtube (yt), odysee (od), dailymotion (dm), etc
Tabletop Gaming
PC Gaming
Retro Gaming
Software
Programming (low-level)
Development (high-level)
Where topic might be a framework or library. But I think posting "Where can I find a good Tk tutorial?" to !programming_python or "How do I decompress a file with libz?" in !programming_c is perfectly fine. In the worst case the person can just cross-post to
devel_[whatever-seems-right].This scheme isn't perfect either. Some people might consider "ffxiv" worthy of its own namespace. Otherwise it'd end up with ridiculously long name like
pc_gaming_ffxiv_{guides,clans,lore,...}instead of simplyffxiv_{help,clans,lore,...}. I'll have to sleep on it.I want to keep this instance on-topic as much as possible though. That is to say that even if I like/enjoy something... If it doesn't fit the theme of the landing page's side bar it probably won't exist here as a local community.
Have you configured OpenDKIM correctly? This tutorial might give you an idea or two. Gmail won't relay mail unless its signed by your domain.
Yes. You can use an existing SMTP server (gmail [legacy app mode], yahoo, microsoft, etc). One thing to keep in mind -- if you decide to go that route don't use your personal account because the address might be exposed in the mail headers. Create a dedicated account and use that instead.
lemmy.hjson