It is currently pending beta app review, and will be pushed as soon as that clears. Thanks for letting us know it's not live yet! Normally it just goes out immediately.
I can only speak to my own workflow, but I build this app for the love of the craft. Everything I’ve contributed has been my own original work.
We have been fortunate to dodge, at least for now, the flood of slop contributions other open source projects have been subjected to, so we do not have a formalized AI policy in place as of right now. We are currently discussing the details of what such a policy would look like, since clearly there is community interest, but we are aligned in the belief that Mlem should be architected, designed, and implemented by humans.
The translation feature uses Apple’s native translation API, which uses on-device translation models. Apple is, unsurprisingly, tight-lipped about the internals of those.
We hope so! Germany is one of our largest user bases, and we’d love to offer native German. Unfortunately we don’t really have much control over this—our budget isn’t large enough to hire a translator, so we’ll get German localizations if and when a community member volunteers to provide them.
Thanks for letting us know! That link is out of date--the beta is still open, and you can sign up with this link. We'll have the GitHub updated shortly.
Good spot! That is intentional--we're building towards our 2.5 release, but are holding the version number at 2.4.1 in case we need to release a hotfix to the App Store.
Dev here—just jumping in to mention that we had to remove the long press gesture for iOS 26 because of the new system tab bar gesture to drag the bubble around. We put considerable time towards finding a way to keep it or implement a suitable replacement, but did not find any good approaches and ultimately had to remove it and rely solely on the existing swipe up gesture. Our apologies for the inconvenience.
As you correctly observe below, we get uptime from lemmy-status.org, which doesn’t currently support Piefed. We do plan to expand this feature to Piefed, but it will require finding a new data provider and updating our code to process it, so our priority right now is adding support for features closer to the core interaction loop of the app.
I actually just finished implementing glass controls! They’ll be available in the next build. I’ll look into time skip buttons as well, that is a useful feature :)
Thanks for the feedback! The native player is unfortunately a bit picky, and doesn’t work with every video/animated file format. To keep the experience smooth and consistent, we decided to use our custom viewer for everything rather than open a different viewer depending on the file format.
Are there any specific features of the native player that you would like to see in Mlem?
Speaking personally, I like it. I loved the skeuomorphic design of the old OS X and classic iOS, and am glad to see the design language return to something fun and grounded in physicality without sacrificing too much of the ultra clean style of later iOS versions. I do have some concerns about accessibility, as the contrast on glass is much lower, and the new language brings some interesting challenges, but overall I think it’s a pleasing change and I’m excited to see how it matures.
Long term we want to integrate the more sophisticated iOS 26 tab bar design. Right now we still support iOS 18, which makes using those new features difficult because they are only available on 26. Once we drop support for 18, there’ll definitely be some tab bar upgrades.
Build 872 is correct. We generally keep the semantic version one patch above App Store until we’re ready to ship a release to make hotfixing easier.
It is currently pending beta app review, and will be pushed as soon as that clears. Thanks for letting us know it's not live yet! Normally it just goes out immediately.
Thank you! Comments like this really mean a lot to us <3
I can only speak to my own workflow, but I build this app for the love of the craft. Everything I’ve contributed has been my own original work.
We have been fortunate to dodge, at least for now, the flood of slop contributions other open source projects have been subjected to, so we do not have a formalized AI policy in place as of right now. We are currently discussing the details of what such a policy would look like, since clearly there is community interest, but we are aligned in the belief that Mlem should be architected, designed, and implemented by humans.
The translation feature uses Apple’s native translation API, which uses on-device translation models. Apple is, unsurprisingly, tight-lipped about the internals of those.
We hope so! Germany is one of our largest user bases, and we’d love to offer native German. Unfortunately we don’t really have much control over this—our budget isn’t large enough to hire a translator, so we’ll get German localizations if and when a community member volunteers to provide them.
That’s from Apple—thanks for letting us know, I’ll see if I can turn it off because that’s a pretty obnoxious popup
Thanks for letting us know! That link is out of date--the beta is still open, and you can sign up with this link. We'll have the GitHub updated shortly.
Good spot! That is intentional--we're building towards our 2.5 release, but are holding the version number at 2.4.1 in case we need to release a hotfix to the App Store.
The latest TestFlight build should be 642.
Dev here—just jumping in to mention that we had to remove the long press gesture for iOS 26 because of the new system tab bar gesture to drag the bubble around. We put considerable time towards finding a way to keep it or implement a suitable replacement, but did not find any good approaches and ultimately had to remove it and rely solely on the existing swipe up gesture. Our apologies for the inconvenience.
Welcome, and I’m glad you like the app!
You can hide all NSFW content in Settings > Account > Content & Notifications.
As you correctly observe below, we get uptime from lemmy-status.org, which doesn’t currently support Piefed. We do plan to expand this feature to Piefed, but it will require finding a new data provider and updating our code to process it, so our priority right now is adding support for features closer to the core interaction loop of the app.
Thanks for the bug report! We’ll look into it.
Do the comments show up if you refresh the post page (swipe down)?
I actually just finished implementing glass controls! They’ll be available in the next build. I’ll look into time skip buttons as well, that is a useful feature :)
Thanks for the feedback! The native player is unfortunately a bit picky, and doesn’t work with every video/animated file format. To keep the experience smooth and consistent, we decided to use our custom viewer for everything rather than open a different viewer depending on the file format.
Are there any specific features of the native player that you would like to see in Mlem?
Thanks for the bug report! We’ll look into it.
Yep, that’s in the plans.
Nice, thanks for letting me know! I’ve updated the post.
Speaking personally, I like it. I loved the skeuomorphic design of the old OS X and classic iOS, and am glad to see the design language return to something fun and grounded in physicality without sacrificing too much of the ultra clean style of later iOS versions. I do have some concerns about accessibility, as the contrast on glass is much lower, and the new language brings some interesting challenges, but overall I think it’s a pleasing change and I’m excited to see how it matures.
Long term we want to integrate the more sophisticated iOS 26 tab bar design. Right now we still support iOS 18, which makes using those new features difficult because they are only available on 26. Once we drop support for 18, there’ll definitely be some tab bar upgrades.