every

u/every@lemmy.sdf.org
13 posts · 21 comments

Recent posts

Recent comments

on About spoilers · c/nethack · 5 pts · 3y

In the editor menu bar the next to the last symbol is a triangle with an exclamation point in it. This marks part of your post as a spoiler: ::: spoiler Click here for spoiler! ___This smells spoiled! :::

Yeah, GoP instantly take you to maximum strength (25) and do an additional +6 damage for everything wielded or thrown. No (positive) effects on launched projectiles in Vanilla though. Definitely worth burning a wish on as a Rogue...

If I had to choose, I would go with darts. No messing around with a launcher. This could be useful since many rogues tend to "devolve" into a two-weapon fighter in the later game. Also, darts will receive a significant boost from Gauntlets of Power, as will the rest of the rogue offensive game. But crossbow? None...

on Swap chest · c/nethack · 1 pts · 3y

I rarely play tournaments so I've never actually seen one yet...

I don't think there would be any invasion of Russia. Rather, NATO air power could systematically destroy every piece of Russian rolling stock inside Ukraine. Anything with wheels, treads or that runs on rails. And perhaps also every Russian stockpile of munitions or supplies inside Ukraine. Never any need to enter Russian territory...

The major problem is that there is an individual in power in Russia who can neither admit mistakes nor accept defeat. If this individual cannot somehow be removed from power, peacefully or otherwise, then the future is dark. The destruction of the Ukrainian dam is but prelude. It is almost certain the Ukrainian power reactor is wired for detonation as well. The tactical nuclear missiles in Belarus are not just there for bluster or show. They are undoubtedly targeted on scores of major Ukrainian population centers. Keep your fingers crossed...

This discussion has forced me to ponder my own preferences and prejudices in the genre. This is strictly a personal list. Feel free to ignore it.

  1. Terminal based
  2. ASCII interface available if not default
  3. Turn based play
  4. Still under active development (perhaps open source)
  5. Complexity (you encounter something new every game, forever)
  6. Difficult but not impossible for mere mortals (can include permadeath)

YMMV

There will be no fighting from me. My primary focus is NetHack, which btw didn't score 100% on the metric either. Rather than rogue-like, perhaps I should have opted for "significantly similar to NetHack", which is my own standard...

Well, it's a fairly old standard but a place to start. I needed some sort of reference. And for me, the turn based makes more sense if you are dealing with a constantly looming permadeath...

on New nethack community. · c/nethack · 4 pts · 3y

Welcome. Not exactly a hub of activity but it's early. And I'm of the opinion that other rogue-likes are certainly on-topic here as well. The more the merrier...

Valkyrie, especially dwarf, is considered one of the more straightforward choices. Perhaps more familiar for those coming from a heavy hack-n-slash melee background. Barbarian, especially orc, is similar if a bit darker...

That isn't my intent. I spent some time on the subreddit several years ago but I eventually drifted away. But with all the current reddit news, much like the twitter news last year, I decided to see if there was a nethack community on lemmy. Couldn't find one. Thought about it a few days and finally said, "Sure, why not?" Hopefully this isn't going to be me providing a monologue, though. I just wanted a place to talk about the game, preferably with others...