Haha that's a wild description. I recently told a friend who doesn't play games that some of the best stories being told in media are happening in video games (and you also have a lot of B-level TV quality). I'll go with your suggestion and just dive into it - I like Match-3 games, so worst case scenario I just enjoy that.
That's what I was shocked by honestly. I think it's a solo dev? And it feels a little indie in that way, but the entire package is so tightly done and the story is actually fascinating - the game quickly became one of the best I'll play this year over many AAA games and Realms is now top of my list too. Really an insane achievement from a solo dev; they have a lot to be proud of. And their Early Access plan is to have Realms complete from start to finish and use it as a refinement process? Lot of respect for that.
I downvoted this per the thread rules, but I only just heard about it and played it a month ago. Unbelievably good. Withering Realms is a follow-up coming out later this year as well!
Yeah, and they make the analogy with context. And the thumbnail references the analogy. And all of it is fully owned as cartoonish and the cartoon is referenced multiple times, even with visuals. So per your own thoughts, should be OK.
"And I still think it's misleading. If they made the analogy in the video it would be different."
I was just responding to your own point, mate. Good news, it is in the video multiple times, even visually referenced multiple times. They even described as a cartoonish test while showing the cartoon wall gag. So, per your own words, should be good to go then, yeah? I mean, you're arguing with yourself at this point.
You can't drop items in the game and you can't see item comparisons. Surely, this is less about design choice or more about band-aiding their archaic inventory system?
I'm confused - how are the numbers they provided less honest? You came up with a different stat than what they're focusing on, but I don't see how that makes it more honest.
Easily the most effective for me has been to develop, review, and/or do one action item off a plan to be able to leave the job and work towards something I want to spend my time working on. Knowing I have a plan, remembering it and seeing that it's a good plan, and taking steps on that is a concrete reminder that the job I hate is temporary and I'm not stuck. That reduces the scaries significantly for me.
Then I also like to clean my place, light a scented candle, and read/watch something to make where I live feel cozy, comforting, and home-y. A reminder that even though the job is shit, I have at least built a home that I come back to. Might call a friend and talk it out too - works on both levels.
They all quit, so presumably they'll attempt to establish themselves as a new publisher. I am.very much hoping for an announcement of that soon.
If Annapurna, the parent company, was trying to blend their agencies, it'll be interesting to see if they can maintain the quality of their productions.
Steam: Whispers in the Moss
Yeah, someone should have informed her murder was unethical. That would have stopped her.
Haha that's a wild description. I recently told a friend who doesn't play games that some of the best stories being told in media are happening in video games (and you also have a lot of B-level TV quality). I'll go with your suggestion and just dive into it - I like Match-3 games, so worst case scenario I just enjoy that.
Oh, Titanium Court looks a little familiar; may have heard about it when it first came out. I'll have to check it out then!
That's what I was shocked by honestly. I think it's a solo dev? And it feels a little indie in that way, but the entire package is so tightly done and the story is actually fascinating - the game quickly became one of the best I'll play this year over many AAA games and Realms is now top of my list too. Really an insane achievement from a solo dev; they have a lot to be proud of. And their Early Access plan is to have Realms complete from start to finish and use it as a refinement process? Lot of respect for that.
I downvoted this per the thread rules, but I only just heard about it and played it a month ago. Unbelievably good. Withering Realms is a follow-up coming out later this year as well!
It's got Denuvo unfortunately
Yeah, and they make the analogy with context. And the thumbnail references the analogy. And all of it is fully owned as cartoonish and the cartoon is referenced multiple times, even with visuals. So per your own thoughts, should be OK.
"And I still think it's misleading. If they made the analogy in the video it would be different."
I was just responding to your own point, mate. Good news, it is in the video multiple times, even visually referenced multiple times. They even described as a cartoonish test while showing the cartoon wall gag. So, per your own words, should be good to go then, yeah? I mean, you're arguing with yourself at this point.
They do make the analogy in the video. They reference it multiple times.
You can't drop items in the game and you can't see item comparisons. Surely, this is less about design choice or more about band-aiding their archaic inventory system?
Doesn't PixelFed allow marking accounts private though?
Thanks for that! Some quick clarification/supplementary info:
Game Pass Release Date: Dec. 9
Apparent UK release time (per UK Xbox Store): 00:00 Dec. 9
Release times for other regions: unknown, possibly 00:00 Dec 9 at local time
I'm confused - how are the numbers they provided less honest? You came up with a different stat than what they're focusing on, but I don't see how that makes it more honest.
Well and that is what Larson was always after - realism.
Easily the most effective for me has been to develop, review, and/or do one action item off a plan to be able to leave the job and work towards something I want to spend my time working on. Knowing I have a plan, remembering it and seeing that it's a good plan, and taking steps on that is a concrete reminder that the job I hate is temporary and I'm not stuck. That reduces the scaries significantly for me.
Then I also like to clean my place, light a scented candle, and read/watch something to make where I live feel cozy, comforting, and home-y. A reminder that even though the job is shit, I have at least built a home that I come back to. Might call a friend and talk it out too - works on both levels.
What do you do?
They're not entertaining the idea; they've already executed it. Women have already been arrested for miscarriages in multiple states.
They all quit, so presumably they'll attempt to establish themselves as a new publisher. I am.very much hoping for an announcement of that soon. If Annapurna, the parent company, was trying to blend their agencies, it'll be interesting to see if they can maintain the quality of their productions.
And here's the itch.io link: https://minusonepublishing.itch.io/frontiers-of-the-mind
I think the rumor was about them attaching magnetically to the main unit, not that the joysticks would be Hall effect.