frankyboi

u/frankyboi@lemmy.ca
359 posts · 142 comments

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on *Permanently Deleted* · c/pcgaming · 2 pts · 1y

I always wait 3 years to play a game. Its less expensive, my gpu is up to date and the game is patched.

No idea. They could. I think its just because of the volume of drawings to do. Some engineers do all their draft. But in some big project. I think it cost less to have have drafters or you will have your engineers spend x3 time drafting than doing engineering job.

Do you think CAD drafter(ie not engineers, not architects) are useless nowadays ? I ask that as a draftman. I feel my role is redundant. The engineer sketch something, send this to me, I put it in revit or autocad, then print on pdf I send back to the professional.

AFAIK we already develop games with maximum quality assets and scale down to meet average gaming machine. Most textures used are at least 16K with billions of polygons in a single character. The upscaling tech is used on the gamer machine not on the developer machine.

The game engine already dynamically optimize mesh and textures by scaling down resolution and loading low mesh count assets. But that is still not enough scale down for most gamer machines.

Frame generation is not a problem in the gamer side. Its all perception.