idiotexe

u/idiotexe@lemmy.blahaj.zone
2 posts · 15 comments

Recent posts

Recent comments

Yes when I played I definitely underleveled. I remember not having points in the combat categories I needed several times. After leveling about 5x in a short time period because of leveling my conjuration a bunch with a cheap spell, suddenly every time I approached an Oblivion gate I was getting 2 shotted by spider daedra. I will definitely check out that +5 leveling mod if it will help with that problem.

I'm a bit iffy on the unofficial patches. Obviously I don't want my game to crash or to fall through the ground and other annoying bugs, but I also want to keep the features that add humor and character. I will probably keep playing without it unless other mods require it.

I have yet to play a game where NPCs have the same speed as the player, have you? I get it on the game design level, since NPCs need to move at a speed that their animations look natural at but player characters need to move fast enough to not feel frustrating to the character.

Fast travel that is just a game mechanic with no story ties in open world games.

Disclaimer: My main experience with games so far has been some Nintendo stuff, Fallout, and The Elder Scrolls.

Of what I've played I like Morrowind's fast travel system the most. You don't just open your map and click a button, you talk to people or use a spell/item. And NPCs mention these travel systems and story wise would use them.

I like Oblivion's (and to a lesser extent, Skyrim and the 3D Fallout's) the least. Time passes like your character walked to where you fast traveled but not much is timed so that has little effect on immersion. Too much of the journey has to have gaps filled in by the player's imagination because walking on the road normally has a lot of encounters and wandering off to check out random buildings and people. It encourages less exploration and taking some time with the game.

Obviously I want a balance, I don't want to be walking the same road with 2 wolf encounters a thousand times because it's between two areas I need to frequent. And I don't want 90% of my playtime to be traveling. But I also don't want to keep instantly fast traveling to all places and feel "lazy" and like I'm missing experiences and encounters. And I want more immersion. More character interaction instead of UI interaction.

Ooh I will have to check that mod out. I accidentally washed my computer mouse earlier this month so I've been relying on using a trackpad or controller. I only played Oblivion recently, and I tried to stick to the vanilla experience but I didn't like it much. Maybe I will go in with a better build and more mods and enjoy it more this time.

The reddit thread I read about this said that the dosages were so high they would give people who used them severe seratonin syndrome, risking death. That even without the risk of death, the ingredients used in these boost the body's natural hormone production... so for most trans women it would raise testosterone levels.

Oh dear. Are Fallout 1 & 2 like New Vegas in their gambling where you just need a high luck skill and the money will roll in? I've played the both of them once but I never did any gambling.

You have also inspired me: next time I go back to Fallout 2 (never completed it because I made it close to the endgame with a shitty build and it got too hard for me) I will do a low int run for a little while since I heard there is some unique dialogue with other dumb characters.

The admin for this instance said in this post that she may shut down registration once she gets the kbin she has been planning on making up and running, but she will be leaving it open for now.