@juergen_hubert It makes me wonder why there are so many tunnels to begin with. Of course, in a fantasy world they could just be a side effect of unusually large worms, or something.
But first thing that comes to mind is catacombs - if not the primary purpose, a secondary usage. So walls lined with bones is maybe something?
@Landa@cstross@V0ldek@techtakes Oh wow. The BOX is flavoured? You don't even have to open the box. You just chomp it down along with the contents.
This is brilliant! Quick I need to Shark Tank pitch this and get rich quick. And then when the product tanks I'll pivot to AI and get even richer quicker!
@cstross@V0ldek@techtakes I don't know what "Special K" means in the context of "Pops another Special K", but I choose to visualize opening one of those snack sized boxes of Special K cereal and chugging it down in one go.
The only weapons in Racing Destruction Set worked backwards. You could drop mines or oil slicks. Which did not actually make good sense from a game design perspective.
If you were behind, all you could really do is drop a mine in a choke point and hope to get the one in front on the next lap (if there was one).
@juergen_hubert I think the simplest and most elegant solution is that the professed beliefs of the person dying is utterly irrelevant to which gods "get custody". All the gods that actually exist are just doing their own thing, and whichever gets to you first gets dibs. Or maybe they tustle about it afterward if they feel like it.
@juergen_hubert Maybe hunting down radioactive/psionic portals that emit corrupting death - which is why the region is now mostly wilderness rather than heavily inhabited. The goal isn't to make the region safe for colonization, but rather just to help those who already live there.
Note that the original reason for the players to go on this adventure could be different, but finding their first portal changes things.
@atomicpoet@retrogaming After that, Radio Shack, as a lot of them would have a game running on their display computer (for example, the PC compatible Tandy 1000 might be showing King's Quest, or later Prince of Persia).
Between arcades, Sears, school computers, and Radio Shack, there were a lot of chances to be exposed to video games without convincing your parents to spend a lot of money on a "Nintendo" or home computer.
@atomicpoet@retrogaming By far the format that the largest percentage of North American folks would have been exposed to was arcade games. No contest. Videogame consoles and home computers were relatively pricey items, but everyone ran across arcade games here and there.
After that, Sears had display units of their branded Atari VCS running Air Sea Battle.
After that, school computers, which explains exposure to Apple ][ and TRS-80 games despite relatively low sales compared to C64 etc.
@juergen_hubert It makes me wonder why there are so many tunnels to begin with. Of course, in a fantasy world they could just be a side effect of unusually large worms, or something.
But first thing that comes to mind is catacombs - if not the primary purpose, a secondary usage. So walls lined with bones is maybe something?
@Landa @cstross @V0ldek @techtakes Oh wow. The BOX is flavoured? You don't even have to open the box. You just chomp it down along with the contents.
This is brilliant! Quick I need to Shark Tank pitch this and get rich quick. And then when the product tanks I'll pivot to AI and get even richer quicker!
@cstross @V0ldek @techtakes I don't know what "Special K" means in the context of "Pops another Special K", but I choose to visualize opening one of those snack sized boxes of Special K cereal and chugging it down in one go.
@NickEast_IndieWriter @gaming@lemmy.ml @Gaming@lemmy.world @economy @economics @humor@fedigroups.social @humor@lemmy.world @aiop An early combat racing game, Racing Destruction Set, went the opposite way.
The only weapons in Racing Destruction Set worked backwards. You could drop mines or oil slicks. Which did not actually make good sense from a game design perspective.
If you were behind, all you could really do is drop a mine in a choke point and hope to get the one in front on the next lap (if there was one).
Not good game design.
@juergen_hubert I think the simplest and most elegant solution is that the professed beliefs of the person dying is utterly irrelevant to which gods "get custody". All the gods that actually exist are just doing their own thing, and whichever gets to you first gets dibs. Or maybe they tustle about it afterward if they feel like it.
@juergen_hubert Maybe hunting down radioactive/psionic portals that emit corrupting death - which is why the region is now mostly wilderness rather than heavily inhabited. The goal isn't to make the region safe for colonization, but rather just to help those who already live there.
Note that the original reason for the players to go on this adventure could be different, but finding their first portal changes things.
@atomicpoet @retrogaming After that, Radio Shack, as a lot of them would have a game running on their display computer (for example, the PC compatible Tandy 1000 might be showing King's Quest, or later Prince of Persia).
Between arcades, Sears, school computers, and Radio Shack, there were a lot of chances to be exposed to video games without convincing your parents to spend a lot of money on a "Nintendo" or home computer.
@atomicpoet @retrogaming By far the format that the largest percentage of North American folks would have been exposed to was arcade games. No contest. Videogame consoles and home computers were relatively pricey items, but everyone ran across arcade games here and there.
After that, Sears had display units of their branded Atari VCS running Air Sea Battle.
After that, school computers, which explains exposure to Apple ][ and TRS-80 games despite relatively low sales compared to C64 etc.