Konna

u/konna@sopuli.xyz
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I toast a lot of bread and wanted a good toaster that will last a long time. I’m expecting to get minimum of 25 years of daily toasting out of it.

We are drowning in Temu trash. Maybe we should start to look at things from other than monetary perspective. I selected a good toaster and looked at the price tag afterwards. Apparently you can get shitty toasters for 20€ and 300€ but a good one costs exactly 120€

I selected my toaster by visiting a store and physically fiddling with the levers. From 20€ onwards, the feeling got noticeably better until 120€ price point after which it got worse. The range ended at 300€ SMEG(ma) toaster that felt like what it sounds like. I’m happy with my 120€ toaster.

Adding to what others are saying: having a relatively high fps to start with helps frame gen work better:

  • the difference between the real frames is smaller so the interpolation result is better
  • the generated fake frames are shown for less time (120fps = 8ms per frame) so errors are harder to spot
  • the perceived latency is reduced since generating two real frames (to add one between) takes less time

For these reasons, frame gen works best for those who already have a high base fps. I use it take advantage of 4k 240hz monitor in visually rich single player experiences. I aim for 70-90 base fps and then double it with frame gen. For competitive multiplayer I disable it.

on It's so annoying · c/lemmyshitpost · 5 pts · 278d

At least one tabloid newspaper in Finland (Iltalehti) has put the settings behind a paywall. Accept tracking or pay up.

on It's so annoying · c/lemmyshitpost · 3 pts · 278d

If I recall, the extension tries to disagree, then just hide the popup and finally it will resort to agreeing. Works remarkably well. Sometimes there is a broken scrollbar or site but its an easy fix: Disable, disagree manually, enable.

It’s because the game that gets a lot of installs for cheap (simple, hyper-casual) is not the game that makes a lot of money (deep power based meta progression, complex).

In other words: It is more profitable to cheat and get a few paying customers than to try and be honest in marketing.

Everyone is trying to buy users for less money (cost per install) than they bring in (average lifetime value) which is insanely difficult. The market is very competitive and just few top games / companies get a lions share of the money.

Source: I work in the mobile game industry

on First Bike Advice! · c/motorcycles · 3 pts · 1y

This is really solid advice. There are several models that suzuki calls GS but I can tell from the post that the one referred is the GS500E produced from late 80's to early 00's. It has a 500cc parallel twin engine with CV carburettors.

I would add thay you should try and find one that is as stock as possible. Suzuki GS500E does not like being modified for performance and it will work the best when it has the stock airbox and air filter as well as stock exhaust and muffler. Alterations to these parts will hurt the bike and it will be difficult to get it running properly. When stock and properly adjusted, it is realiable, good looking and fun to ride.

To really highlight the community and ease of repair, the GSTwin forums and the wiki are full of helpful fans of the bike. Also the repair manual (not owners manual, a repair manual) is widely available in the internet. It goes over all the service procedures, step by step and with good pictures too. It's a great project bike to start learning.

Because it is so widely available and dirt cheap, you should take some time to find one that has been loved by the previous owners. It's a bike that some overlook and they don't bother servicing it because they'll MoVE oN tO a LiTer BikE SoOn

They require a different mindset and approach than many other games. You can view it as a test of will: your victory is inevitable since every time you die, you respawn and have learned a little. The game tries to make you quit, not by being unfair but by punishing laziness and corner cutting. The rewarding feeling you get when you finally, initially through stubborness and eventually by skill beat a difficult boss is immense. The videos of people easily dodging attacks and showing restraint in their attacks beat difficult bosses - that will be you eventually. Just accept that dying and trying again is an integral part of the experience, it does not mean that you are bad at the game. There can not be a feeling of accomplishment and achievement if there is no resistance, no? Go and have fun! And remember, there is no "wrong way" to play - all the mechanics in the games are there for a reason, so use them!