laenurd

u/laenurd@lemmy.lemist.de
54 posts · 153 comments

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on ich_iel · c/ich_iel · 7 pts · 2y

Bin glaub ich etwas aus der Schlaufe, wer ist das und warum ist das witzig?

on Question about Proton · c/linux · 7 pts · 2y

Apex works flawlessly, without having to do any manual tweaking.

Afaik there is a patched wine version that still lets you play LoL, but with Fortnite you're sol.

on DaVinci Resolve Support · c/linux · 4 pts · 2y

Afaik the free version has no support for h264 whatsoever on Linux. I think you will have to transcode.

There's an open issue somewhere on GitHub (Valve's CS2 repo), it seems to be an issue with SDL, which Counter Strike uses to interface with pipewire. Afaik no one is quite sure why the delay builds up, but it doesn't seem like an issue with pipewire itself.

While I don't agree with OP's view that the world as a whole is anti-intellectual, I also wouldn't assume that these people don't exist at all. I've personally had interactions with people who thought less of me or others for having a higher level of education, and (at least overtly) not in the sense that they were jealous. It was more of a general antipathy against people who know things / enjoy to learn, because they saw them as arrogant etc.

But this is probably more an example of tribalism.

That's what I meant by bundling an environment. You would have to set up a complete (virtual) python environment for the target platform, probably ARM64. Ship all these files with your application and unpack them to a temporary directory when you run it, execute them from there.

But honestly, it's probably easier to A) just write the whole thing in Python or B) interface with the relevant APIs directly from Godot, dropping the middle man.

The easiest way would probably be to just bundle your python scripts, including a proper environment, and running them via this: https://docs.godotengine.org/en/stable/classes/class_os.html#class-os-method-execute

There ist also godot-python, but doesn't seem to be working with Godot 4 yet.

If you want to get more involved, you could also use c++ as an intermediate and combine Cython and GDExtenstion, but I have no experience with that.