24Tunnel run game in 170 lines of pure JavaScript slicker.mec/javascript · by monica_b1998@programming.dev · 1y · 2 comments
41"Stick Champ" game in 90 lines of pure #JavaScript slicker.mec/programming · by monica_b1998@programming.dev · 1y · 2 comments
28How to emulate ZX Spectrum on emulated Commodore 64 on emulated DOS on emulated Windows on Linux slicker.mec/linux · by monica_b1998@programming.dev · 2y · 7 comments
24An idle game in 200 lines of JavaScript slicker.mec/programming · by monica_b1998@programming.dev · 2y · 0 comments
42"Goldmine" - an idle game in 200 lines of pure JavaScript slicker.mec/programming · by monica_b1998@programming.dev · 2y · 14 comments
on Tunnel run game in 170 lines of pure JavaScript · c/javascript · 4 pts · 1ythe soundtrack would require an additional 2 lines of code ;-)
on "Stick Champ" game in 90 lines of pure #JavaScript · c/programming · 3 pts · 1yhaters gonna hate...
on "Goldmine" - an idle game in 200 lines of pure JavaScript · c/programming · 3 pts · 2yI found the problem - there should be no "=" in this part of line 222: shaft.workers.length <= shaft.max_workers i'll update it on the website tomorrow. thanks for catching that! Somehow I hadn't tested clicking an invisible button...
on "Goldmine" - an idle game in 200 lines of pure JavaScript · c/programming · 13 pts · 2yi see on the screenshot you have a lot of cash, maybe buy a faster processor? ;-)
on How to emulate ZX Spectrum on emulated Commodore 64 on emulated DOS on emulated Windows on Linux · c/linux · 2 pts · 2ywe have to go deeper
on "Goldmine" - an idle game in 200 lines of pure JavaScript · c/programming · 13 pts · 2yi'm relieved to see that zombies are willing to perform the same slave labor as humans :-)
on "Goldmine" - an idle game in 200 lines of pure JavaScript · c/programming · 8 pts · 2ythanks for letting me know! i'll have to fix it when i get a chance.
the soundtrack would require an additional 2 lines of code ;-)
haters gonna hate...
I found the problem - there should be no "=" in this part of line 222: shaft.workers.length <= shaft.max_workers
i'll update it on the website tomorrow. thanks for catching that! Somehow I hadn't tested clicking an invisible button...
thanks!
i see on the screenshot you have a lot of cash, maybe buy a faster processor? ;-)
congrats!
we have to go deeper
i'm relieved to see that zombies are willing to perform the same slave labor as humans :-)
thanks for letting me know! i'll have to fix it when i get a chance.