It's fantastic, at least for me. Never had original hardware from the N64 generation, and I've always wanted to collect retro games, and the Analogue 3D has been an easy way to get in.
Games play flawessly, and it has really good CRT filters when playing on a 4K TV. It's not required, but for me it adds a lot.
Latest updates added save states, which helps in some games, but I prefer to play them as originally intended.
And of course, I'm having A LOT of fun discovering games. That's been my great gaming experience of this year, discovered Extreme-G and it's sequel and got into futuristic racing games, beat archaic but interesting games like Mission: Impossible, and strange and unexpected ports like Rainbow Six for the N64.
Huge highlight for Shadowman. I knew about the remake, but I just waited for playing the original N64 cartridge and beat it. I was impressed by it.
In case you think about switching to tea to avoid caffeine, you should know tea still has caffeine in it.
The most common sources of caffeine for human consumption are the tea leaves of the Camellia sinensis plant and the coffee bean, the seed of the Coffea plant.
Interesting! I'm using in fact the NFS CSI driver, and it seems that Velero can attach to any CSI interface to make backups. I'm definetely taking a look at it.
Another World. It's impressive how it's done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.
That allowed the game to be ported even to GBA.
There is a blog post that explains everything about it, and it's super interesting.
What I like about it is that I don't need to delve into second hand shopping to get some old classic games.
I've always wanted to get into getting retro games, and I would get different consoles, but as a matter of money and space I've found it difficult unless I get into only one system, and I find the evercade as a compromise for getting a variety of collections from different systems.
Of course, emulating ROMs would give almost the same experience, but the physical releases with their little manual got me.
I want to understand your point. What do you mean by "capitalists allow" and "leaving the capitalist in power" in the assumption of socializing an industry?
Do you refer to the fact that in a direct or indirect way, capitalists influence the governement, so even if something socialized it's still under capitalist control?
Or something more like the case of Uber and taxis? Where capitalism can provide unfair competition.
Those points are what it comes to my mind with what you say, but I feel like I'm missing something about what you mean, and I'm intrigued.
Heroic is a client for GOG and Epic Launcher, so if I install a game from there, I use Heroic.
Lutris is more generic, and has specific script installers per game, so I use Lutris as a fallback if the game is from somewhere else, or the game does not correctly work with Heroic.
Then, as a third fallback, I try to install the game with Wine directly, then add it a shortcut on Steam to benefit from Proton through Steam. In the above cases (Heroic and Lutris), they would be using their own packaged version of Wine/Proton, so it's worth to try it before giving up.
Curiosity. It began while trying to play around with programming, and finding a lot of talk and resources about Linux, and then trying it. 3 broken Debian installations just for messing around, then Ubuntu as a more permanent install, all of this alongside Windows.
Then I began using less and less Windows until I just deleted the Windows partition because I needed more space.
And also Aquelarre, is a game set in medieval Spain, where legends and gods are real. The game describes itself as a "Demonic medieval rpg", and their rules are based on BRP, so it's quite familiar on the basics.
The behaviour you mention is from npm install, which will put the same exact version from the package-lock.json, if present. If not it will act as an npm update.
npm update will always update, and rewrite the package-lock.json file with the latest version available that complies with the restrictions defined on the package.json.
I may be wrong but, I think the difference may be that python only has the behaviour that package-lock.json offer, but not the package.json, which allows the developer to put constraints on which is the max/min version allowed to install.
I was really impressed and satisfied by Goodboy Galaxy, a GBA game recently released.
I've bought the physical Evercade edition and played on a Super Pocket for a nice retro experience.
Kentucky Route Zero is a hell of an inmersive experience
It's fantastic, at least for me. Never had original hardware from the N64 generation, and I've always wanted to collect retro games, and the Analogue 3D has been an easy way to get in.
Games play flawessly, and it has really good CRT filters when playing on a 4K TV. It's not required, but for me it adds a lot.
Latest updates added save states, which helps in some games, but I prefer to play them as originally intended.
And of course, I'm having A LOT of fun discovering games. That's been my great gaming experience of this year, discovered Extreme-G and it's sequel and got into futuristic racing games, beat archaic but interesting games like Mission: Impossible, and strange and unexpected ports like Rainbow Six for the N64.
Huge highlight for Shadowman. I knew about the remake, but I just waited for playing the original N64 cartridge and beat it. I was impressed by it.
I've got Pokémon Snap and Rayman 2 for the N64 this Friday. I'll be playing both on the Analogue 3D while taking breaks from Majora's Mask.
In case you think about switching to tea to avoid caffeine, you should know tea still has caffeine in it.
https://en.wikipedia.org/wiki/Caffeine
And just to complement those, CTRL+Y to "yank" back whatever was deleted with CTR+K or CTRL+U.
Omg, this is happening to me too, since a few weeks ago. I'm afraid it may stop working some day.
Interesting! I'm using in fact the NFS CSI driver, and it seems that Velero can attach to any CSI interface to make backups. I'm definetely taking a look at it.
Another World. It's impressive how it's done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.
That allowed the game to be ported even to GBA.
There is a blog post that explains everything about it, and it's super interesting.
https://fabiensanglard.net/anotherWorld_code_review/
What I like about it is that I don't need to delve into second hand shopping to get some old classic games.
I've always wanted to get into getting retro games, and I would get different consoles, but as a matter of money and space I've found it difficult unless I get into only one system, and I find the evercade as a compromise for getting a variety of collections from different systems.
Of course, emulating ROMs would give almost the same experience, but the physical releases with their little manual got me.
It's me, or there's an Evercade VS on top of the table? Curious if it's on all versions of the game, or just in this physical edition for Evercade.
I want to understand your point. What do you mean by "capitalists allow" and "leaving the capitalist in power" in the assumption of socializing an industry?
Do you refer to the fact that in a direct or indirect way, capitalists influence the governement, so even if something socialized it's still under capitalist control?
Or something more like the case of Uber and taxis? Where capitalism can provide unfair competition.
Those points are what it comes to my mind with what you say, but I feel like I'm missing something about what you mean, and I'm intrigued.
And managed democracy!
I'm playing a lot of Helldivers 2 and The Talos Principle 2, and I'm having a great time from both games.
Omg, I've seen this cake in two places, this one, and the one my mother makes, and it's my favourite cake ever.
I've bought a bunch of Wadjet Eye games; Unavowed, Gemini Rue, Primordia, Strangeland, Shardlight, Technobabylon and The Excavation of Hob's Barrow.
And aside from that, Return of the Obra Dinn.
I've already played Gemini Rue, and I'm finishing Unavowed.
Heroic is a client for GOG and Epic Launcher, so if I install a game from there, I use Heroic.
Lutris is more generic, and has specific script installers per game, so I use Lutris as a fallback if the game is from somewhere else, or the game does not correctly work with Heroic.
Then, as a third fallback, I try to install the game with Wine directly, then add it a shortcut on Steam to benefit from Proton through Steam. In the above cases (Heroic and Lutris), they would be using their own packaged version of Wine/Proton, so it's worth to try it before giving up.
Curiosity. It began while trying to play around with programming, and finding a lot of talk and resources about Linux, and then trying it. 3 broken Debian installations just for messing around, then Ubuntu as a more permanent install, all of this alongside Windows.
Then I began using less and less Windows until I just deleted the Windows partition because I needed more space.
Alien, that's a game that caught my attention.
And also Aquelarre, is a game set in medieval Spain, where legends and gods are real. The game describes itself as a "Demonic medieval rpg", and their rules are based on BRP, so it's quite familiar on the basics.
The behaviour you mention is from npm install, which will put the same exact version from the package-lock.json, if present. If not it will act as an npm update.
npm update will always update, and rewrite the package-lock.json file with the latest version available that complies with the restrictions defined on the package.json.
I may be wrong but, I think the difference may be that python only has the behaviour that package-lock.json offer, but not the package.json, which allows the developer to put constraints on which is the max/min version allowed to install.