Confused about the new direction they're going in? Seems like a mix of some aspects of World and Rise, with character designs from 4, maybe even actual characters from 4 just older.
Additional video interview with Ryozo Tsujimoto, the executive director/art director - Kaname Fujioka, and the director - Yuya Tokuda here: https://m.youtube.com/watch?v=eGLyKqhMzRg
Sounds like we're getting a new trailer at Summer Games Fest on June 7th!
Additional video interview with Ryozo Tsujimoto, the executive director/art director - Kaname Fujioka, and the director - Yuya Tokuda here: https://m.youtube.com/watch?v=eGLyKqhMzRg
Sounds like we're getting a new trailer at Summer Games Fest on June 7th!
I'm hoping for a Q1 2025 release! That wait wouldn't be too bad. Hopefully they don't show off all the new monsters in trailers like they did with Rise.
Additional video interview with Ryozo Tsujimoto, the executive director/art director - Kaname Fujioka, and the director - Yuya Tokuda here: https://m.youtube.com/watch?v=eGLyKqhMzRg
Sounds like we're getting a new trailer at Summer Games Fest on June 7th!
Both Capcom and the Pokemon Company must have a bet going to see who will sell more uncomfortable plushies. Who will be the first fan to post Khezu and Wiglett together? They seem very... compatible lol
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
In GU there's a higher need for material gathering during hunts and item preparation before hunts. Rise took away the need for cold and hot drinks. Whether or not that was a valid quality of life change, it is a necessity to keep in mind in certain maps in GU. Whetstones, bugnets, and pick axes also break.
Combat has more emphasis on animation commitment, timing, and placement. GU has a certain turn based sort of rhythm in combat. Punishment for breaking the rhythm is higher since there aren't wirebugs to gain distance after getting slammed. I haven't played in a year, but I do remember fights lasting longer than Rise. Some can go on for 20-40 minutes the first time you face a new monster. There are a lot more monsters in GU than Sunbreak. It looks like GU has 93 large monsters vs Rise with 46, Sunbreak with 27, so 73 total. One criticism I've read about GU is the pacing and lack of story. Since it's a generational celebration and there are so many monsters, you don't get the handpicked progression of power that's present in older titles. Rise has a more coherent story, with monsters relevant to it's progression. They missed out bringing back a few monsters, but overall Rise Sunbreak's roster is really strong. With GUs monster roster and weapon skills, there are so many monster vs weapon/skill matchups to master that you basically have near endless content.
Another difference between games is that GU has the old school map areas that you load into, meaning you can get juggled out of the area you're hit multiple times near the edge of the map. I've been juggled out of the area from multiple hits on high rank monsters a few times. It's kind of cheesy, but it gives you a moment to heal or sharpen if needed. In Rise you can wirebug to a higher area or ride your palamute to do the same, so it's different implementation of refreshing mid battle.
GU was my first view into aspects of the old school Monster Hunter games. After playing 150 hours it solidified Monster Hunter as my favorite game franchise.
A few years ago I had to sell my 2DS and my full Pokemon game collection, including a living dex on Alpha Sapphire, to make rent. I tried calling the store back to see if they had the Alpha Sapphire cartridge a month later, but they said it was against policy to allow me to run the games to see what was saved on each cartridge. Losing that one made me really sad.
When all the rumors of a Silent Hill remake were swirling last summer, I dove into listening to the first 4 games' soundtracks. They really have such an ethereal quality that is hard to match. I particularly love Silent Hill 2's atmosphere just based on the music alone. There were a few days were our city was blanketed with smoke from wildfires, and boy did those tracks feel a bit more real as I walked through the deserted parks.
Another series with great music is Ace Combat. The soundtrack for 7 was on a weekly rotation for awhile after I finished he campaign. I've only really listened to the OST for AC4 and AC: Zero, but I've heard there is a lot of love for the other games as well.
@CH3DD4R_G0BL1N Yeah, I made an article and post (which we are replying to) on kbin's magazine, then later made another article on lemmy.ml through kbin. Is that too redundant?
I have been carrying my 2DS on my commute to and from work for the last 2 months. It actually managed to make a StreetPass connection from a car driving by, and another a few days later while I visited the local zoo. It makes me happy to see that there is a push for people to carry around their 3DSs again. If only the Switch had a similar program...
I can't seem to find fedia.io under the listed magazines on kbin. Is fedia.io federated with kbin or do we just need to wait a bit before it shows up on the list? I'm trying to parse the URL for other instances in Kbin. Based on the other magazines, shouldn't it show up under https://kbin.social/m/MonsterHunter@fedia.io?
Thanks for the welcome. I appreciate all your efforts on getting this community started here. As I said, I have plans to contribute to the magazine soon. In fact, there are a few books that I've picked up that are not part of the guide series that I can list here later today. That does lead me to one question I have regarding rules here. Would it be alright to provide a few sample photos from each book? I have no plans to completely scan each book due to labour, the physical wear, and the fact that it would be piracy to provide too much. A few representative examples would be nice to show though.
My origin story is similar to many others. Monster Hunter 4U was highly recommended by a friend and I bounced off of it initially, only to fall in love with the franchise many years later. My 2DS was a dedicated Pokemon machine until the release of MH4U. The whole premise was something that interested me, as I already loved anything with cool creature designs. My friend tried to explain everything as we played, which would have been a great introduction to the series if I had stuck with it. The one thing that held me back from any enjoyment was the camera control system. I felt the lack of a right stick made looking around near impossible. I was too stubborn to use the touch screen or willing to upgrade to a 3DS model with the C-stick. Looking back I missed out on a great time in the series.
It wasn't until I bought a new PC in 2019 that I heard about the franchise again. Somehow I had missed the hype and release of Monster Hunter World. Funnily enough, it was Girlfriend Review's video on MHW that reminded me the series existed. I knew there was a good game underneath the "clunkiness" of the 3DS controls, and the video showcased the charms of the series like poogies and palicos in ways I hadn't experienced with MH4U. Since World was on PC, it had completely fixed any issue I had with camera control. No longer able to complain about camera, the slowness of movement was my last hurdle to get over, so I ended up choosing Insect Glaive as my main weapon. I helicoptered my way through high-rank before I started looking into older games in the series. I consider myself a Fifth Fleeter due to it being the first game I connected with. Once I played Generations Ultimate on Switch, I fell in love with the series as a whole, not just for one game. It was there that I picked up Hammer, now my main weapon. It was also then that Monster Hunter had officially replaced Pokemon as my favorite franchise.
Collectively between World, Iceborne, Generations Ultimate and emulating 4U on the Steam Deck, I probably have ~500 hours under my belt, which to me, for any other game or franchise outside of Pokemon would normally be a lot. Knowing that veterans easily put 2-3x as many hours into any one of those games, I still to some extent consider myself new to the series. Although the recent stream for the release of the bonus update did make me reconsider, as Rise: Sunbreak was the first game I had participated with the community during the whole game cycle.
Outside of the games themselves. I've recently enjoyed reading more about the lore, ecology, and the community surrounding MH. There are a few Youtubers I have a lot of respect for, as well as BannedLagiacrus on Twitter. I'm not normally one to collect merch for games, but I have been collecting the Japanese guide books for all of the games through ebay. They're all in Japanese, so I have used Google Lens to help translate specific pages I'm interested in. I've laughed at myself for buying them since I can't read them directly, plus most if not all of the information is available on the wikis, reddit, google docs shared by the community, or asking people on the discord. There are likely translations in communities outside of those places as well. I'd at least like to contribute some knowledge of these books toward this community here, as it took me some digging to find out these books existed in the first place. Once the last package arrives, I can at least make a list of all of the titles and ISBN numbers if anyone else is interesting in purchasing them as well. There's a definitively an aspect of nostalgia at play, as I had spent many hours reading the strategy guides for Pokemon back in the day. This was the first community that I joined on the fediverse. I hope to help make it a welcoming and enjoyable place to chat about a franchise we all love.
Confused about the new direction they're going in? Seems like a mix of some aspects of World and Rise, with character designs from 4, maybe even actual characters from 4 just older.
Additional video interview with Ryozo Tsujimoto, the executive director/art director - Kaname Fujioka, and the director - Yuya Tokuda here: https://m.youtube.com/watch?v=eGLyKqhMzRg
Sounds like we're getting a new trailer at Summer Games Fest on June 7th!
Additional video interview with Ryozo Tsujimoto, the executive director/art director - Kaname Fujioka, and the director - Yuya Tokuda here: https://m.youtube.com/watch?v=eGLyKqhMzRg
Sounds like we're getting a new trailer at Summer Games Fest on June 7th!
I'm hoping for a Q1 2025 release! That wait wouldn't be too bad. Hopefully they don't show off all the new monsters in trailers like they did with Rise.
Additional video interview with Ryozo Tsujimoto, the executive director/art director - Kaname Fujioka, and the director - Yuya Tokuda here: https://m.youtube.com/watch?v=eGLyKqhMzRg
Sounds like we're getting a new trailer at Summer Games Fest on June 7th!
Both Capcom and the Pokemon Company must have a bet going to see who will sell more uncomfortable plushies. Who will be the first fan to post Khezu and Wiglett together? They seem very... compatible lol
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?
In GU there's a higher need for material gathering during hunts and item preparation before hunts. Rise took away the need for cold and hot drinks. Whether or not that was a valid quality of life change, it is a necessity to keep in mind in certain maps in GU. Whetstones, bugnets, and pick axes also break.
Combat has more emphasis on animation commitment, timing, and placement. GU has a certain turn based sort of rhythm in combat. Punishment for breaking the rhythm is higher since there aren't wirebugs to gain distance after getting slammed. I haven't played in a year, but I do remember fights lasting longer than Rise. Some can go on for 20-40 minutes the first time you face a new monster. There are a lot more monsters in GU than Sunbreak. It looks like GU has 93 large monsters vs Rise with 46, Sunbreak with 27, so 73 total. One criticism I've read about GU is the pacing and lack of story. Since it's a generational celebration and there are so many monsters, you don't get the handpicked progression of power that's present in older titles. Rise has a more coherent story, with monsters relevant to it's progression. They missed out bringing back a few monsters, but overall Rise Sunbreak's roster is really strong. With GUs monster roster and weapon skills, there are so many monster vs weapon/skill matchups to master that you basically have near endless content.
Another difference between games is that GU has the old school map areas that you load into, meaning you can get juggled out of the area you're hit multiple times near the edge of the map. I've been juggled out of the area from multiple hits on high rank monsters a few times. It's kind of cheesy, but it gives you a moment to heal or sharpen if needed. In Rise you can wirebug to a higher area or ride your palamute to do the same, so it's different implementation of refreshing mid battle.
GU was my first view into aspects of the old school Monster Hunter games. After playing 150 hours it solidified Monster Hunter as my favorite game franchise.
The romanticism of flight, chivalry of air combat, and the sincere humanity throughout the series is what made me a fan many years ago.
https://m.youtube.com/watch?v=DCoHdkaGnpU
A few years ago I had to sell my 2DS and my full Pokemon game collection, including a living dex on Alpha Sapphire, to make rent. I tried calling the store back to see if they had the Alpha Sapphire cartridge a month later, but they said it was against policy to allow me to run the games to see what was saved on each cartridge. Losing that one made me really sad.
When all the rumors of a Silent Hill remake were swirling last summer, I dove into listening to the first 4 games' soundtracks. They really have such an ethereal quality that is hard to match. I particularly love Silent Hill 2's atmosphere just based on the music alone. There were a few days were our city was blanketed with smoke from wildfires, and boy did those tracks feel a bit more real as I walked through the deserted parks.
Another series with great music is Ace Combat. The soundtrack for 7 was on a weekly rotation for awhile after I finished he campaign. I've only really listened to the OST for AC4 and AC: Zero, but I've heard there is a lot of love for the other games as well.
@CH3DD4R_G0BL1N Yeah, I made an article and post (which we are replying to) on kbin's magazine, then later made another article on lemmy.ml through kbin. Is that too redundant?
I have been carrying my 2DS on my commute to and from work for the last 2 months. It actually managed to make a StreetPass connection from a car driving by, and another a few days later while I visited the local zoo. It makes me happy to see that there is a push for people to carry around their 3DSs again. If only the Switch had a similar program...
I can't seem to find fedia.io under the listed magazines on kbin. Is fedia.io federated with kbin or do we just need to wait a bit before it shows up on the list? I'm trying to parse the URL for other instances in Kbin. Based on the other magazines, shouldn't it show up under https://kbin.social/m/MonsterHunter@fedia.io?
Thanks for the welcome. I appreciate all your efforts on getting this community started here. As I said, I have plans to contribute to the magazine soon. In fact, there are a few books that I've picked up that are not part of the guide series that I can list here later today. That does lead me to one question I have regarding rules here. Would it be alright to provide a few sample photos from each book? I have no plans to completely scan each book due to labour, the physical wear, and the fact that it would be piracy to provide too much. A few representative examples would be nice to show though.
My origin story is similar to many others. Monster Hunter 4U was highly recommended by a friend and I bounced off of it initially, only to fall in love with the franchise many years later. My 2DS was a dedicated Pokemon machine until the release of MH4U. The whole premise was something that interested me, as I already loved anything with cool creature designs. My friend tried to explain everything as we played, which would have been a great introduction to the series if I had stuck with it. The one thing that held me back from any enjoyment was the camera control system. I felt the lack of a right stick made looking around near impossible. I was too stubborn to use the touch screen or willing to upgrade to a 3DS model with the C-stick. Looking back I missed out on a great time in the series.
It wasn't until I bought a new PC in 2019 that I heard about the franchise again. Somehow I had missed the hype and release of Monster Hunter World. Funnily enough, it was Girlfriend Review's video on MHW that reminded me the series existed. I knew there was a good game underneath the "clunkiness" of the 3DS controls, and the video showcased the charms of the series like poogies and palicos in ways I hadn't experienced with MH4U. Since World was on PC, it had completely fixed any issue I had with camera control. No longer able to complain about camera, the slowness of movement was my last hurdle to get over, so I ended up choosing Insect Glaive as my main weapon. I helicoptered my way through high-rank before I started looking into older games in the series. I consider myself a Fifth Fleeter due to it being the first game I connected with. Once I played Generations Ultimate on Switch, I fell in love with the series as a whole, not just for one game. It was there that I picked up Hammer, now my main weapon. It was also then that Monster Hunter had officially replaced Pokemon as my favorite franchise.
Collectively between World, Iceborne, Generations Ultimate and emulating 4U on the Steam Deck, I probably have ~500 hours under my belt, which to me, for any other game or franchise outside of Pokemon would normally be a lot. Knowing that veterans easily put 2-3x as many hours into any one of those games, I still to some extent consider myself new to the series. Although the recent stream for the release of the bonus update did make me reconsider, as Rise: Sunbreak was the first game I had participated with the community during the whole game cycle.
Outside of the games themselves. I've recently enjoyed reading more about the lore, ecology, and the community surrounding MH. There are a few Youtubers I have a lot of respect for, as well as BannedLagiacrus on Twitter. I'm not normally one to collect merch for games, but I have been collecting the Japanese guide books for all of the games through ebay. They're all in Japanese, so I have used Google Lens to help translate specific pages I'm interested in. I've laughed at myself for buying them since I can't read them directly, plus most if not all of the information is available on the wikis, reddit, google docs shared by the community, or asking people on the discord. There are likely translations in communities outside of those places as well. I'd at least like to contribute some knowledge of these books toward this community here, as it took me some digging to find out these books existed in the first place. Once the last package arrives, I can at least make a list of all of the titles and ISBN numbers if anyone else is interesting in purchasing them as well. There's a definitively an aspect of nostalgia at play, as I had spent many hours reading the strategy guides for Pokemon back in the day. This was the first community that I joined on the fediverse. I hope to help make it a welcoming and enjoyable place to chat about a franchise we all love.