Scribblemacher

u/scribblemacher@mstdn.games
0 posts · 10 comments

Recent posts

No posts.

Recent comments

@OutofPrintArchive@mstdn.games I got a laugh out of the reviewer calling Shining in the Darkness "crap", especially given Shining the Holy Ark coming to Saturn later. (Shining in the Darkness is great!)

I learned just now that Shining Wisdom has two different localizations, one from Working Designs and one from Sega Europe. The WD version apparently takes a lot of liberties and they read quite differently.

@OutofPrintArchive@mstdn.games @COMPU73E@mstdn.games it was such a simple thing, but touch input and two screens solved so many problems games have with UI and let us do a lot of cool stuff. And unlike the Switch, it still fit in a pocket!

I still regularly play my DSi (in fact, I ran through a grotto in DQIX this morning). It was such nice hardware, but games still had many design features of earlier handhelds (brevity, bigger UI elements, etc).

@root42@chaos.social I think the final level may be appropriately difficult but the rest of the game before it didn't scale up to it. Because the player can start anywhere, each world seems equally difficult rather than slowly increasing. I don't know how it could have been done, but it needed some sort of scaling mechanic to ratchet up the difficulty as worlds were completed.