Yes, it's in a very usable state, but I'd consider it alpha software at the moment. Users can, however, switch between Steam's gamepad UI, the desktop, and OpenGamepadUI any time.
If anyone is interested in an open source replacement for Steam's gamepad UI, there is OpenGamepadUI, which I am the author of. It features an overlay, gamepad mappings, and plugin architecture:
Check out Logseq!
Yes, it's in a very usable state, but I'd consider it alpha software at the moment. Users can, however, switch between Steam's gamepad UI, the desktop, and OpenGamepadUI any time.
I don't think so. I would also love this feature.
There's a guide on installing it on Steam Deck here:
https://github.com/ShadowBlip/OpenGamepadUI/blob/main/docs/install/INSTALL_STEAMOS.md
There's not much of a preview other than screenshots. I'll see if I can upload a short video of the interface :)
If anyone is interested in an open source replacement for Steam's gamepad UI, there is OpenGamepadUI, which I am the author of. It features an overlay, gamepad mappings, and plugin architecture:
https://github.com/ShadowBlip/OpenGamepadUI