vga256

u/vga256@dialup.cafe
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and fwiw, here's the Ultima VIII: The Lost Vale plot. i had no idea it existed in any form:

http://sherigranerray.com/?p=13

"the premise behind Lost Vale was a group of people had been locked away from the rest of Pagan and were still following the “old gods.” These gods , the villagers believed, lived in a city at the top of a cloud shrouded mountain. It was forbidden to attempt to climb the mountains to see the gods. Two young boys, however, decided to see if they could do it, and attempted to climb the mountain. They fell to their deaths. At the same time, the Gods seemed to stop answering the prayers and withdraw their support for the people of the valley – taking away the seasons and causing crops to wither...."

edit: lost vale design documents in their entirety
https://gallery.ultimacodex.com/the-lost-vale-plot-documents/

#ultima #retroGaming #dosgaming

@tommythorn this is a fascinating problem. i can't tell if any of the C source was ever released - I don't think it was.

if you want links to the decompiled source and binaries for Knight Lore, WBM managed to snag a snapshot of them:

disassembled source:
https://web.archive.org/web/20211023004219*/http://members.iinet.net.au:80/~msmcdoug/zx/knightlore_v100rc7.lst

amiga:
https://web.archive.org/web/20191104082634*/http://members.iinet.net.au/~msmcdoug/amiga/kl_amigaos.zip

trs-80:
https://web.archive.org/web/20191104082636*/http://members.iinet.net.au/~msmcdoug/trs80/filmation_trs80_a1.zip

neil may be willing to share the C source based on an email address he supplied in the downloads area:

neil@neilscomputerservice.com