winterstillness

u/winterstillness@beehaw.org
7 posts · 29 comments

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As others mentioned, if any worthwhile subreddit goes dark, then the mods will be replaced and it'll be brought back.

Creating some noise works only if anyone is listening and willing to respond and enact change. Absolutely not in this scenario. The sad reality is the vocal ones are in the minority in the grand scheme of things. The 50k people leaving is, probably, pocket change and aren't the ones that the platform is geared towards nowadays.

Absolutely. Companies/publishers/etc. are rewarded for putting out the bare minimum because they can still get a "the most profitable game we've released". At a certain point the "brand" essentially becomes a money printer.

If releasing broken games wasn't profitable, then it wouldn't happen. The vast majority of people don't read reviews or keep up with scummy industry practices etc.

A cousin of mine bought sonic boom on release and was super happy with it. They never finished it or were aware of the controversy whatsoever.

on Comfort games? · c/gaming · 1 pts · 3y

I appreciate it! It helps me understand what turned me off. I'll look into giving it another shot when I want a break from Deep Rock Galactic.

Oh totally. I didn't mean to imply "all procedural content = bad". Terraria comes to mind and is one of my favorite game of all time. The "world" is procedural when created, but there are "key" areas/objectives that don't change. I'm thinking more along the lines of Fallout 4's "radiant" junk that big publishers salivate over because mountains of endless+cheap content = ($o$)

Wrapping up Mario & Luigi Superstar Saga (3DS); surprisingly lengthy and enjoyable! I'm also planning to play both Partners in Time & Bowser's Inside Story at some point.

Then I have Amnesia: The Bunker in by library. Taunting me.

That's one of the big things that bothered my in Breath of the Wild. I wanted to go to this cool looking location and find something neat, but I knew that I'll either get a weapon that breaks in 5 hits, a seed, or an orb. Really deflated my sense of exploration when I realized this was the gameplay loop.

on Comfort games? · c/gaming · 5 pts · 3y

I have the base game. I played for a couple hours but haven't got the "hook". It feels very... unfulfilling... "objective marker on map, done, next". Maybe not for me or I'm playing it wrong?

Honestly I still come back to old school RuneScape every now and then for that comfy nostalgia. Even as I type I get that pang to go questing.

It really comes down to having a "place" to engage in. I don't think beehaw/lemmy has a furry community yet. This is further complicated with "art" (which I understand, hosting+moderation). One of the things I'll miss from reddit is those communities. Granted, I was lurking more for the "art".

The atmosphere in Rebirth is much weaker compared to Amnesia. But it has rare moments of "lucidity" when you catch a scent of atmosphere. There is certain thing Rebirth has which Amnesia was missing, as weird as that might sound, but I think you'll get it once you reach a certain point.

There are some puzzles here and there, but they didn't stand out at all because they're so straightforward.

I also keep wanting to come back to DS2 for the long journey with so many cool locations.

Salt and Sanctuary really holds a special place for me. The atmosphere is absolutely top notch; we're talking Hollow Knight levels in my opinion. The map design is also phenomenal along with tons of secrets and shortcuts. Not sure if the recent patch fixed it, but the combat is kinda unbalanced from what I recall. Heavy armor is more or less useless so you might as well go fashion-souls. And 2-handed strength weapons are king.