How we BEAT the Limitations that defined the N64s Artstyle

https://www.youtube.com/watch?v=xwls5SpNn1s

72 points · 8 comments · view on lemmy.world

8 Comments

PaperDevil@programming.dev · 19 pts · 2y

The thumbnail is misleading. This looks crazy good in motion.

PipedLinkBot@feddit.rocks · 5 pts · 2y

Here is an alternative Piped link(s):

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umbrella@lemmy.ml · 1 pts · 2y
[ removed ]
cloudless@feddit.uk · -4 pts · 2y (5 replies)

I am not going to watch the video. But in the thumbnail, I prefer the 1996 version.

glimse@lemmy.world · 20 pts · 2y (4 replies)

That's just nostalgia glasses imo

I just watched the video and people would have gone nuts over the improved graphics in 1996. The other commenter is right that the thumbnail doesn't do it justice

cloudless@feddit.uk · 7 pts · 2y (1 reply)

Thanks. I followed your suggestion and watched the video. It is indeed a great improvement. Too bad the youtuber made a poor thumbnail.

glimse@lemmy.world · 3 pts · 2y

Pretty interesting stuff!

otp@sh.itjust.works · 1 pts · 2y (1 reply)

Do they compare other games beyond Super Mario 64? Because just looking at a launch game won't tell you what the console can do

glimse@lemmy.world · 6 pts · 2y

The video was just about SM64. I haven't seen the video creator before so I'm not sure if he does other games.

Some of it was a bit over my head but I think he implemented a 3d driver (?) that came later in n64's development which allowed for more polygons and stuff.

Either way, it was in no way an admonishment of the console! He's a fan demonstrating what the console was capable of, not dunking on how SM64 could have been better