c/linux_gaming · by Nemoder@lemmy.ml · 2yDescent3 source released https://github.com/kevinbentley/Descent368 points · 7 comments · view on lemmy.world
7 Comments
reddthat@reddthat.com · 8 pts · 2y
A total of 15MB. These AAA games could learn a lesson or two.
Malix@sopuli.xyz · 14 pts · 2y
doesn't seem like there's any assets in there (textures, music, sounds, videos...), just the code, so the footprint of it is fairly small just because of this.
IsThisAnAI@lemmy.world · 6 pts · 2y
That 30 year old textures look like garbage?
Look game sizes are large but pretending like they haven't grown 10x in complexity as well as look is delusional.
semperverus@lemmy.world · 3 pts · 2y
They really havent though. Maybe in animations, but the gameplay is marginally better at best.
IsThisAnAI@lemmy.world · 1 pts · 2y
👌 God of War is the same thing as of gow. Same with Zelda. Oh and same with fallout and Star Field. Definitely no added complexity.
bjoern_tantau@swg-empire.de · 7 pts · 2y
Awesome! Most of my best puking expiriences come from Descent. Many of them with early VR in Descent 1.
Nemoder@lemmy.ml · 5 pts · 2y
Haha, the early VR stuff was pretty terrible, but it was cool that D1 supported it.