Nemoder

u/Nemoder@lemmy.ml
25 posts · 151 comments

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Audacious is my favorite music player and it still supports the old winamp skins for those feeling nostalgic. It does tagging fine, not sure if there is a lyrics plugin but it does support tons of codecs and net radio streaming.

I found this completely maddening when I had a folder full of random videos with various codecs. I had a video player installed that could handle all of them but half of them would open in one video player, a few in another and the rest tried to open in a web browser and failed.

on Dying game · c/comicstrips · 7 pts · 52d

Happens in all PvP games. Even when most players aren't SmugMcToxicFace if they just curbstomp new players and never actively help them get better then they will quickly run out of new people to play against.

Got a curse I cannot lift
Shines when the sunset shifts
When the moon is round and full

Gotta correct that wrong, gotta state those facts.

on *Permanently Deleted* · c/linux · 18 pts · 59d

What that needs is a smoke animation that starts as soon as your core temps get too high.

Project Zomboid - harsh learning curve but fun survival
Avorion - Space combat and trading sim with block-building for custom ships.
Dwarf Fortress - very hard learning curve but you can sink thousands of hours into it and it will still surprise you.
Valheim - easy to start but difficulty scales fast as you explore

Or if you don't mind proton some great survival/builders are:
Raft
Abiotic Factor
Satisfactory

Years ago I bought both a Steam Controller1 and a Logitech F310. The steam controller struggled to work at all outside of steam, was uncomfortable to use for any extended time and half the games I owned needed a ton of setup to be playable.

Despite being cheaper the Logitech worked with everything, required zero setup and is comfortable for hours. I sold my steam controller and am still happily using the F310.

I'm surprised nobody has mentioned one of the most amazing things of pre-internet games: No wikis or video tutorials.

Sure there were some magazines if you were lucky and they might offer some hints or maps that could help but that's nothing compared to the full playthroughs you can find hours after a new game releases today. You might think that made the games harder and more frustrating and you'ld be right. You could struggle for weeks to get past a single level.

But that also meant that every victory you had was your own. That was a feeling that is very hard to obtain today without a lot of self discipline.