Those Assassin’s Creed, Resident Evil and Death Stranding iPhone ports have bombed
https://mobilegamer.biz/those-assassins-creed-resident-evil-and-death-stranding-ports-have-bombed/
https://mobilegamer.biz/those-assassins-creed-resident-evil-and-death-stranding-ports-have-bombed/
11 Comments
Master167@lemmy.world · 57 pts · 2y
A $50 game on mobile phones.
TallonMetroid@lemmy.world · 50 pts · 2y
Why would I shell out $50 to play on a tiny ass screen with shitty touchscreen controls? Fuck that noise.
steal_your_face@lemmy.ml · 3 pts · 2y
RE4 is 30 and Death Stranding is 20. AC is 50 though. Also the games say controller recommended. You’d def have to be nuts to play without one.
RightHandOfIkaros@lemmy.world · 22 pts · 2y
Publishers when a game specifically designed for consoles does not sell like Candy Crush on mobile: :shocked_pikachu_face:
hal_5700X@sh.itjust.works · 20 pts · 2y
Wait...Death Stranding had a mobile port?!
altima_neo@lemmy.zip · 12 pts · 2y
There's an iPhone port of death stranding?
nezbyte@lemmy.world · 8 pts · 2y
Requires an iPhone 15 Pro or an iPad
llii@discuss.tchncs.de · 9 pts · 2y
The issues I have with these ports:
Wahots@pawb.social · 5 pts · 2y
Tbh, I probably would have started with something a bit less complicated than those games.
Portal 2 would have been a better option, IMO. Something with relatively simple controls and not super enemy-focused.
sunzu@kbin.run · 4 pts · 2y
Different typa gamer...
Get them candy crush with mtx... that's what prints on mobile
efstajas@lemmy.world · 20 pts · 2y
I think it's mostly just that phones by themselves absolutely suck as a form factor for pretty much everything but casual games.