Make it hurt

207 points · 14 comments · view on lemmy.world

14 Comments

GraniteM@lemmy.world · 44 pts · 2y (3 replies)

"Drenched from head to toe in the blood of your opponent, you stand over their crumpled body."

"Sweet! I loot the corpse. What do you I find?"

"A small note: 'Note to self: get cure for horrible blood plague.'"

"...fuck."

Kolanaki@yiffit.net · 16 pts · 2y (1 reply)

"Ah shit... I think I just killed the protagonist of Bloodborne."

sundray@lemmus.org · 7 pts · 2y

+1 insight

Archpawn@lemmy.world · 2 pts · 2y

Lesser Restoration is a level 2 spell that tons of classes can cast and has no material components. Getting cured of the horrible blood plague isn't that difficult.

mossy_@lemmy.world · 34 pts · 2y

"Great I'll put it in the bag of holding. How much is it worth? I rolled a 20, you have to tell me"

Aielman15@lemmy.world · 29 pts · 2y

DM: Trying his best to write an emotional moment

Player: I play the flute while I loot the dead kid's body

_lilith@lemmy.world · 19 pts · 2y

Be proud. You were a fine warrior. Your only mistake was your choice of master. Let the winds lift you, to a higher place.

jjjalljs@ttrpg.network · 17 pts · 2y (2 replies)

This reminded me of how system really affects player behavior. I was playing a game where doing some things would trigger a check to avoid consequences.

There was a lot of "I'm gonna shoot him" -> "ok but you'll have to roll for humanity loss" -> "...fine, nevermind, I'll talk to him instead"

leftzero@lemmynsfw.com · 3 pts · 2y (1 reply)

Cyberpunk 2020 / RED ..?

jjjalljs@ttrpg.network · 9 pts · 2y

Vampire: the requiem 2nd edition

smeg@feddit.uk · 12 pts · 2y
[ removed ]
sundray@lemmus.org · 8 pts · 2y

You loot the kobold's body. You find a note that reads:

"Dear Krag, I miss you so much, and I pray for you to return soon. Our clutch of eggs is due to hatch, and more than anything I want the first thing they see is their devoted father..."

MouseKeyboard@ttrpg.network · 7 pts · 2y

And then there's my fighter, who killed three pirates after hearing about their hopes and dreams.

Maimakterion@ttrpg.network · 5 pts · 2y (1 reply)

... this list contains like 3 items phrased differently ~7 times each.

"This person had a family/friends" "This person was supporting someone else" "This person liked their pets"

repeat ...

PM_Your_Nudes_Please@lemmy.world · 4 pts · 2y

Well yeah. The goal is to humanize the person they just killed, to make the players potentially regret their murderhobo ways for a brief moment. And one of the fastest ways to make a character (at least shallowly) altruistic is to have them pet the dog. Do something kind for something/someone innocent. It’s often used to show that an antagonist isn’t entirely evil, and is acting against the party due to a specific goal (rather than simply being evil for evil’s sake).

It’s the inverse of the “kick the dog” trope, where a character does something obviously evil for no narrative purpose other than proving that they are evil.