I like to conform my base around mountain shapes /// Evanatas, Randy Random, 275x275, Seed: GumGumDeezNuts, 8.78N 14.04W, Year 5506 Decembary. 15 Adults 5 children.

29 points · 11 comments · view on lemmy.world

11 Comments

clay_pidgin@sh.itjust.works · 2 pts · 1y (6 replies)

You have so many beds! I can't get past maybe 8 before I start losing folks. Any tips for getting more people? Maybe I'm just too picky. Or too good at shooting.

Cerms@rimworld.gallery · 2 pts · 1y

The south-west base has like 2 people living there so far. I ran out of bedrooms in my first one :) If you have ideology, you can make your rituals have a 50% chance to make a colonist join.

PoopingCough@lemmy.world · 2 pts · 1y (4 replies)

Psychic shock lances are OP when it comes to getting more colonists

clay_pidgin@sh.itjust.works · 2 pts · 1y (3 replies)

Oh really? That's great to know. I read "brain damage" and got scared.

PoopingCough@lemmy.world · 2 pts · 1y (2 replies)

That can happen but in my experience it's not common. The wiki says it's 30% chance but i don't think that's right, I think that's just the chance they are set on fire

clay_pidgin@sh.itjust.works · 1 pts · 1y

I've equipped my melee pawns with them, but the only raid so far has had so many people it didn't seem safe to poke them outside to zap someone. I'll keep trying!

clay_pidgin@sh.itjust.works · 1 pts · 1y

Update: I got one! The enemy broke and ran, but I had staged a physic lance dude at a convenient exit, and he zapped a good one. Easy! Thanks for the tip.

Rain_theGenuine@rimworld.gallery · 1 pts · 1y

Sorry, I know this is an old post but why do you have walls around your turrets and do theh still work like that? Is it a mod or?

Bradley_@rimworld.gallery · 1 pts · 1y

Gotta respect the terrain! Though id be building inside that mountain on the left

ProtokSt@rimworld.gallery · 1 pts · 1y

Practical, well optimized base.

Leo@rimworld.gallery · 1 pts · 1y

I like this take on organic base building. Using the landscape to shape buildings has a proud tradition in architecture.