For my Mongoose 2E campaign, I made my own custom GM screen, with only the stuff I found myself needing on a regular basis. It's 3 landscape pages, designed to be put in a customizable GM screen.
You can download a PDF copy, and the original Affinity files I created it with, here: https://polyhedralnonsense.com/2025/10/09/a-custom-gm-screen-for-traveller/

9 Comments
INeedMana@piefed.zip · 3 pts · 330d
It definitely looks nice. On one hand I feel I'd like to check out Traveller one day. But then I see three different ways to dock and I'm not sure if it's for me (I'd be the GM)
nortonglover@ttrpg.network · 2 pts · 330d
As far as I know, docking is generally just a simple Pilot roll.
If you're interested at getting a feel for the current version of Traveller, I'd recommend their Explorer version - only $1.00 on DriveThru: https://www.drivethrurpg.com/en/product/380244/traveller-explorer-s-edition
You can also try look at the free release of the old 1981 version: https://www.drivethrurpg.com/en/product/355200/classic-traveller-facsimile-edition
INeedMana@piefed.zip · 2 pts · 330d
Sorry, should have written "landing"
Thanks, I have a few of the versions, they just wait for me to have the capacity to ingest at least one. After running Shadowrun, I don't trust a quick skim to provide insight. Things can look cool in the rules and turn out to be a torture at the table
There was some blog post that explained why debt shouldn't be waved off in a Traveller campaign that made me really curious. I'm just afraid it'll be another "let's sum all the gun modifications on the ship to know which kind of damage we can deal" kind of game
roflo1@ttrpg.network · 2 pts · 330d
If you’re not averse to videos, Seth Skorkowsky has the gold standard for rule overviews:
https://youtube.com/playlist?list=PL25p5gPY6qKVUg6ys5N1oRlsBI7DTByyI
First video is a very nice introduction and “what to expect” kind of thing.
roflo1@ttrpg.network · 2 pts · 330d
Yet another option (pay what you want) is the Cepheus Engine SRD:
https://www.drivethrurpg.com/en/product/186894/cepheus-engine-system-reference-document
INeedMana@piefed.zip · 2 pts · 330d
How do those compare? It's just some license hell or a different approach?
roflo1@ttrpg.network · 2 pts · 330d
Haven’t delved too deep trying to find differences. From what I can tell, Cepheus Engine is pretty much the Traveller SRD.
According to this blog, CE also took bits from other SRDs: http://theotherside.timsbrannan.com/2022/05/review-traveller-and-cepheus-srds.html?m=1
rosswinn@ttrpg.network · 2 pts · 327d
Mongoose was an OGL approach, hence the SRD. However with all the fuckery regarding OGL they switched to a different approach and now have two affiliate programs that allow anyone to publish their own supporting content.
otter@lemmy.dbzer0.com · 1 pts · 330d
so. much. whitespace. 🕶️