cross-posted from: https://lemmy.world/post/48531496
https://forums.factorio.com/viewtopic.php?t=134095
Patrolling Spidertrons and hiding elevated stuff is such a good qol.
Obligatory RIP space casinos
https://wiki.factorio.com/Version_history/2.1.0#2.1.7
cross-posted from: https://lemmy.world/post/48531496
https://forums.factorio.com/viewtopic.php?t=134095
Patrolling Spidertrons and hiding elevated stuff is such a good qol.
Obligatory RIP space casinos
5 Comments
jet@hackertalks.com · 8 pts · 53d
?!?!?
slazer2au@lemmy.world · 8 pts · 53d
So you can turn them off or mess with other players 😏
lemming@sh.itjust.works · 3 pts · 51d
From FFFs, it looked to me more like you can just count them and detect when one or more expolde.
Tlaloc_Temporal@lemmy.ca · 2 pts · 51d
Which means you can control when they get replaced. No more suicide bots draining the remote supply.
lemming@sh.itjust.works · 2 pts · 51d
You can also use it to activate your laser wall to save energy, for example.