Hope they're doing some more to optimize it, in that case. It definitely is still the same game as the original under the hood, down to crashing out of the blue every now and then.
Still surprised they remastered this over Morrowind. Though given the direction of travel for Bethesda games maybe I should just be glad they've left well alone
Just making Morrowind's visuals on UE5 with no other changes and using GameBryo for the logic, like the Oblivion remake does, would still leave it feeling extremely dated and nobody ever liked the combat system.
5 Comments
zikzak025@lemmy.world · 9 pts · 56d
Hope they're doing some more to optimize it, in that case. It definitely is still the same game as the original under the hood, down to crashing out of the blue every now and then.
sundray@lemmus.org · 8 pts · 56d
NGL, the idea of running a Bethesda game without unofficial patches/bugfix mods worries me.
Benchamoneh@lemmy.dbzer0.com · 2 pts · 55d
Still surprised they remastered this over Morrowind. Though given the direction of travel for Bethesda games maybe I should just be glad they've left well alone
Kolanaki@pawb.social · 1 pts · 55d
Just making Morrowind's visuals on UE5 with no other changes and using GameBryo for the logic, like the Oblivion remake does, would still leave it feeling extremely dated and nobody ever liked the combat system.
Guitar@lemmy.world · 1 pts · 55d
I guess the fan on my Switch 2 is gonna be working overtime.