cross-posted from: https://lemmy.world/post/49721314
I just discovered this. Has anyone tried it?
Basically, you install it on your home server and use it to stash your DRM-free games, and then install the client on your PC, Steam Deck, whatever... log in to your server and just use it like your own, selfhosted Steam app. Any PC gamer already running Jellyfin, RomM, or other selfhosted entertainment-related server might be interested in trying it, if you do... please share your experience! I'll try it myself when I have time and post back here. If you know of any other alternatives, please share!
Self-hosted & open-source. Run Drop entirely on your own hardware. Your library, your data, your rules — all under the AGPLv3.
Rich metadata editing. Customise names, descriptions, and icons with full Markdown and image support.
Automatic imports. Pull cover art and game details straight from IGDB, GiantBomb, and PCGamingWiki.
A built-in store. Let users browse, filter, and collect games through a fully featured store.
Flexible authentication. Use simple accounts or hook into your existing SSO.
Native desktop client. Download, install, and play your whole library through a cross-platform desktop client.
Available for Windows, Mac & Linux (their web page lists a deb, their github repo publishes packages for all major distros and also an Appimage)
Website:
https://droposs.org/

70 Comments
mesamunefire@piefed.social · 26 pts · 30d
Oh neat!
Ive always had a inling in my mind if valve wanted to be assholes it would suck in many ways. Projects like this may help in the long run.
Im just glad valve has proven to have integrity and actively helps open source.
bridgeenjoyer@sh.itjust.works · 3 pts · 30d
Its a matter of when. Theres no way they'll keep enshittification at bay into 2030. Start planning now.
Steam subscription, limits of downloads/reinstalls on games, the end of family sharing, will be the norm.
Zorque@lemmy.world · 16 pts · 30d
Whyzzat? Do you have some foreknowledge that others dont? Why 2030 specifically?
rapchee@lemmy.world · 5 pts · 29d
nostradamus told us !!!
bridgeenjoyer@sh.itjust.works · 2 pts · 29d
Just a guess. I can't imagine steam will continue being profitable when data storage costs $300 per terabyte, youre not gonna get free unlimited game download data for much longer. Also taking into account the inevitable great depression thats on the way, a game company is going to struggle and do anything they can for profit.
Steam is fine. Theyre still a capitalistic corporation that must grow to infinity and feed off consumption. Best to be prepared for the shitshow.
ivanovsky@lemmy.world · 2 pts · 29d
He's planning to kill Gaben himself! D:
mushroomman_toad@lemmy.dbzer0.com · 1 pts · 27d
Enshittification is hitting every industry. Its only a matter of time.
definitemaybe@lemmy.ca · 14 pts · 30d
Citation needed.
Steam is a privately owned corporation that has no need to justify their extraction of maximum profits to shareholders. There's no reason to expect them to risk destroying their incredibly profitable business to chase short-term profits.
Crackhappy@lemmy.world · 4 pts · 29d
When Gabe dies.
DanceMomsSavedMe@lemmy.zip · 5 pts · 29d
Yupp. It will be a power vacuum almost like how dictators take over countries every single facet of it will change. It is inevitable.
Sure is bitchin for now though while he is alive. Buy I like this project a LOT I'm going to use it
sage@lemmy.blahaj.zone · 0 pts · 28d
This is such an ignorant statement.
It's his company, and I would assume he instills his views to those, who would replace him, instead of leaving the company up for grabs.
Crackhappy@lemmy.world · 3 pts · 28d
I do tend to agree with you, and sometimes that's true, but once he dies, how long will they keep it private? Once it becomes public, all those values he instilled will go right out the window.
sage@lemmy.blahaj.zone · 0 pts · 26d
But why would it? Who would make it public and why? They will me swimming in cash anyway.
bridgeenjoyer@sh.itjust.works · 1 pts · 29d
Private right now. If you think something as good as steam won't be ruined, youre too optimistic.
urushitan@kakera.kintsugi.moe · 21 pts · 30d
Looks like their desktop app is archived on github
https://github.com/Drop-OSS/drop-app
Wonder what happened
warmaster@lemmy.world · 16 pts · 30d
Apparently they are rewriting it in another repo in the same org.
urushitan@kakera.kintsugi.moe · 1 pts · 29d
Is it a private repo? I couldn't see any other public repos about a desktop app that are active (there's a kotlin one, also archived)
warmaster@lemmy.world · 5 pts · 29d
https://github.com/Drop-OSS/drop/releases
Apparently they migrated from a multi-repo to a mono repo.
urushitan@kakera.kintsugi.moe · 1 pts · 29d
Ahh, thanks!
hellmo_luciferrari@lemmy.zip · 1 pts · 30d
Well, this de-incentivizes me from even trying this out. Thank you for sharing!
mnemonicmonkeys@sh.itjust.works · 4 pts · 29d
Please read OP's response
hellmo_luciferrari@lemmy.zip · 1 pts · 29d
Wasn't there when I posted this comment. But thanks
k0e3@lemmy.ca · 16 pts · 30d
Too many of my games collection are from Steam, so I don't think I can get much use out of this, if I'm understanding correctly. If I wanted to prep for the day Valve enshittifies, would I have to pirate the copies of games I own?
warmaster@lemmy.world · 15 pts · 30d
You might have some DRM free games in your Steam library, maybe you could backup those folders.
k0e3@lemmy.ca · 8 pts · 30d
Oh, I'm such a dummy. I didn't know Steam games could be DRM-free. Thank you!
warmaster@lemmy.world · 16 pts · 30d
It would be awesome if someone wrote a Drop plugin to import DRM free games from a steam account.
TotallyWorthLife@lemmy.world · 3 pts · 29d
And from GOG, if it still doesn't exist.
May try Drop out either way
warmaster@lemmy.world · 5 pts · 29d
For GOG it would be easy, there are several libraries that could be used.
andazzo_generale@lemmy.ml · -11 pts · 29d
Valve is already shit, it's just very good at making people think they're not.
Arcane2077@sh.itjust.works · 10 pts · 30d
This is cool as shit.
What’s it for though? Lan parties where guests are instructed NOT to bring games?
warmaster@lemmy.world · 23 pts · 30d
Think Plex / Jellyfin, but for games. Stash them on an old PC with lots of long term storage space. Install them whenever you want on your gaming rig, uninstall when you're done. Your game is still safe on your server, ready to re-install in the future.
critical@reddthat.com · 7 pts · 30d
Like a cache server?
warmaster@lemmy.world · 6 pts · 30d
with a "store" UI. Think Plex, for games.
ag10n@lemmy.world · 1 pts · 30d
Like a games installation files server
SatyrSack@quokk.au · 2 pts · 30d
Are people reinstalling the same game often enough to want something like this? Maybe I am just not the target audience, but this looks like a solution in search of a problem. I imagine I wouldn't find much benefit to this over just searching in my NAS file system for the relevant install files when I need them.
warmaster@lemmy.world · 1 pts · 29d
Yeah, some people do that too also for movies and music. Selfhosting an entertainment server is not for everyone.
SatyrSack@quokk.au · 3 pts · 29d
I run a Jellyfin server and get a lot of use out of it because I recognize the benefits that offers compared to just browsing the filesystem and playing files manually. Media streaming, tracking watched/unwatched state, etc. But I just cannot tell what benefits this offers for video games. If it was a game streaming server (like Steam Link, Moonlight, etc.), I would get it. But I just don't think I am the target audience for this tool. More power to you, for anyone who finds this useful.
EDIT: I can see this being useful for a game you have to update. I only play completed games, so that is not something that I am used to doing often. But for someone who plays games like Fortnite, Stardew Valley, etc., and has to install updates often, I could find a program like this to handle tracking updates useful.
warmaster@lemmy.world · 1 pts · 29d
I want to understand, if Steam didn't have streaming, you would prefer to not use it? Are there any other features you like?
Osan@lemmy.world · 1 pts · 28d
I think what SatyrSack meant is that this offers no additional benefit to just storing the game files on a NAS. It makes more sense to have a dedicated server for streaming as you would then be able to enjoy the same copy everywhere, but with games you would have to download it again anyway so why don't you cut the middleman and download directly from your NAS/storage system or even the original source.
bitfucker@programming.dev · 1 pts · 28d
The latency not to mention the speed of NAS would be limited compared to local NVMe. So if you install a game on NAS, it may take a while to load. Of course it also depends on the specific games, but generally it is not a good idea to install heavy programs on a network unless that program is specifically made for network use (think, collabora)
meldrik@lemmy.wtf · 1 pts · 29d
It’s literally a selfhosted version of Steam.
sickday@fedia.io · 7 pts · 30d
So how do updates work? If I download an Offline Installer, then the original developers/publishers post an Update to the game will this grab that update for me automatically or do I have to redownload a new version of the Offline Installer and stash it on the box running this?
warmaster@lemmy.world · 5 pts · 30d
I guess it depends. Where does the update come from? GOG? Then there's a CLI tool that automates that.
sickday@fedia.io · 3 pts · 30d
Yeah GOG is where I get my current offline installers from. Could you point me in the direction of the CLI tool that automates updates?
warmaster@lemmy.world · 3 pts · 30d
I can't remember, I think it's this one: https://github.com/Heroic-Games-Launcher/heroic-gogdl there's also this: https://pypi.org/project/gog-cli/
sonalder@lemmy.ml · 1 pts · 29d
I used lgogdownloader
meldrik@lemmy.wtf · 2 pts · 29d
You are literally the distributor of the games on Drop. You add the game installer to the Drop backend and from the client you and friends can run the installer. If there’s ever an update, you will have to replace the original game installer files with the new ones and then you and your friends can update the game on the Drop client.
corsicanguppy@lemmy.ca · 7 pts · 30d
The server side doesn't seem to have a container-free install. I hope it works well for you but for me and mine it ceases to exist.
Axolotl_cpp@feddit.it · 3 pts · 30d
It has a guide to build it and you can also build it to work without a container
https://droposs.org/docs/reference/build-server/
mushroomman_toad@lemmy.dbzer0.com · 1 pts · 27d
There's an open issue for a nix flake.
hirihit640@sh.itjust.works · 1 pts · 29d
Could you reference Dockerfile to install it directly on your distro of choice? Or is it not that simple?
mushroomman_toad@lemmy.dbzer0.com · 6 pts · 30d
Seems like a really cool project! I might start running this at home to make it easier to keep track of my humble bundle collection, open source games, and emulators. Looks like a good way to get friends set up those games for multiplayer as well.
Looks like there's plans to implement cloud saves as well, that would be really cool for syncing emulator saves across my systems. I think retrodeck was doing something similar but there's so much local configuration.
QuandaleDingle@lemmy.world · 6 pts · 30d
This looks awesome, not gonna lie. I thought to check the Unraid app store and found the Drop OSS docker there! It dropped yesterday! (Pun intended)
Sweet!
warmaster@lemmy.world · 3 pts · 30d
That's amazing, I didn't know about it until today, that's why I made the post. I didn't know it was already popular enough to pop up in the Unraid app store. Great news! The more popular it gets, better the chances it gets supported long term.
QuandaleDingle@lemmy.world · 1 pts · 29d
Ah, a fellow unRaider! 😃
🤝🏴☠️
hellmo_luciferrari@lemmy.zip · 4 pts · 30d
This greatly interest me. I may check this out.
Wildmimic@anarchist.nexus · 3 pts · 30d
This looks awesome, although i might be occupied converting my existing storage into something that can work with this. installing 20k repacks to pack them into archives again might take a while ... fuck.
My watercooler for my CPU comes in about 2 weeks - after moving my PC into it's nice new case i'm gonna start migrating lol
warmaster@lemmy.world · 2 pts · 30d
Are you sure you need to unpack them? That part of the isn't very clear to me.
Wildmimic@anarchist.nexus · 2 pts · 30d
I'm not sure either. I saw someone including their Gog installers on github, which would mean i don't have to do all of this. Let's see, i'm gonna get myself the docker container in the next days and will add a comment regarding progress.
warmaster@lemmy.world · 1 pts · 30d
Thank you, if you find anything noteworthy please create an issue so they update their docs.
Wildmimic@anarchist.nexus · 1 pts · 30d
For sure. This could be the first project that can take the place of Playnite and even surpass it for me, so i am pretty hyped about it.
warmaster@lemmy.world · 1 pts · 30d
If someone wrote a Playnite plugin to integrate with Drop, you could use Playnite as the client.
Polaris@jlai.lu · 3 pts · 30d
Does it have cloud saves ?
warmaster@lemmy.world · 4 pts · 30d
Another commenter pointed out it's planned (in their roadmap) not yet implemented.