210Silent Hill decompilation just surpased 80% decomp.devc/retrogaming · by Eibriel@sopuli.xyz · 258d · 22 comments
222We Won't Be Covering ModRetro Products Moving Forward timeextension.comc/retrogaming · by Eibriel@sopuli.xyz · 262d · 21 comments
27Idea to prototype to Steam page in 5 days store.steampowered.comc/godot · by Eibriel@sopuli.xyz · 1y · 5 comments
75Made a collage with streamer's reactions to my horror game c/godot · by Eibriel@sopuli.xyz · 1y · 5 comments
13Do you like horror games? Consider following this channel youtube.comc/games · by Eibriel@sopuli.xyz · 1y · 0 comments
49Published a Demo for my horror game! store.steampowered.comc/godot · by Eibriel@sopuli.xyz · 1y · 2 comments
126Acerola is moving from Unity to Godot! youtube.comc/godot · by Eibriel@sopuli.xyz · 1y · 9 comments
21Overtime Anomaly (New game from BiteMe Games) youtube.comc/games · by Eibriel@sopuli.xyz · 1y · 0 comments
13Grabpack inspired Fishing Rod Tool for my horror Game youtu.bec/godot · by Eibriel@sopuli.xyz · 1y · 0 comments
150 minutos de The Path Into The Abyss, videojuego argentino youtube.comc/argentina · by Eibriel@sopuli.xyz · 1y · 0 comments
on My game wont have AI stuff · c/gamedev · 4 pts · 157dGood games are made without text / image generators slop
on Earning the trust of major Japanese developers like Capcom is not an easy task, but GOG is getting there, one classic at a time. We ask GOG about preservation and censorship · c/games · 1 pts · 360dGOG should add Fatal Frame games, and more Silent Hill
on Made a collage with streamer's reactions to my horror game · c/godot · 2 pts · 360dWow, thanks for sharing, had no idea!
on Idea to prototype to Steam page in 5 days · c/godot · 4 pts · 1yOooh! Now I get the reference! LOL đđđđ
on Idea to prototype to Steam page in 5 days · c/godot · 6 pts · 1yYou can! Although the range of movement is limited (you cant move away from the wall). In fact I'm testing the game with a controller
on Valve Issues Cease And Desist To Counter-Strike: Classic Offensive Mod Team After Previously Giving Approval, Shutting Down 8 Years Of Development · c/games · 5 pts · 1yCorporations are not your friend đļ
on Published a Demo for my horror game! · c/godot · 1 pts · 1yThat would be awesome! You can find the .csv file at https://github.com/Eibriel/RobotAnomaly/blob/main/localization/localization.csv The collum for "de" has a few strings already localized. Thanks!!
on I made an Anomaly Horror game! · c/godot · 2 pts · 1yI made several improvements on my Robot Anomaly game, and the Itchio page. Take a look! Feedback for both is welcomed!! đšī¸ https://eibriel.itch.io/robot-anomaly Image alt: "A robot is looking down to us, an intimidating red light glows in they belly. In a room with homogeneous bright light and concrete walls. In the background more robots in a row."
on I made an Anomaly Horror game! · c/godot · 1 pts · 1yThanks for checking the game and providing feedback, I'll look into camera smoothing! I was also surprised by the file size. The game includes some environment changes in the rest of the game, so there are many 3D models. The largest file in the package is about 50Mb i think. Probably some textures are too big, and probably I need to reduce the texture size for the LightmapGI bakes. Definitely will take a look into that also! Thanks!!
on I'm developing an Anomaly Horror game. · c/gamedev · 2 pts · 1yThanks for taking the time to test and leave feedback! Its true that the game needs more "creepiness" (weird sounds, something moving, unexpected changes)
on Let's try it again: This post from #Mastodon can reach the whole #Fediverse, #Bluesky & more. That's #Sharkey, #Pixefeld (hence the pic), #Mbin, #Lemmy, #Friendica, #Hometown, #Akkoma... How far can · c/fediverse · 3 pts · 1ySaying hi from Lemmy!!
Mouthwashing
AI slop spam
Good games are made without text / image generators slop
Just learned about "sleeper pc". Amazing
GOG should add Fatal Frame games, and more Silent Hill
Wow, thanks for sharing, had no idea!
Awesome!
Oooh! Now I get the reference! LOL đđđđ
You can! Although the range of movement is limited (you cant move away from the wall).
In fact I'm testing the game with a controller
That is easily fixed by having a new great game idea
Git
Corporations are not your friend đļ
That would be awesome! You can find the .csv file at https://github.com/Eibriel/RobotAnomaly/blob/main/localization/localization.csv
The collum for "de" has a few strings already localized.
Thanks!!
Beautiful!
Email specs be like đ
Subscribed in NewPipe!
I made several improvements on my Robot Anomaly game, and the Itchio page.
Take a look! Feedback for both is welcomed!! đšī¸
https://eibriel.itch.io/robot-anomaly
Image alt: "A robot is looking down to us, an intimidating red light glows in they belly. In a room with homogeneous bright light and concrete walls.
In the background more robots in a row."
Thanks for checking the game and providing feedback, I'll look into camera smoothing!
I was also surprised by the file size. The game includes some environment changes in the rest of the game, so there are many 3D models.
The largest file in the package is about 50Mb i think.
Probably some textures are too big, and probably I need to reduce the texture size for the LightmapGI bakes.
Definitely will take a look into that also! Thanks!!
Thanks for taking the time to test and leave feedback!
Its true that the game needs more "creepiness" (weird sounds, something moving, unexpected changes)
Saying hi from Lemmy!!